Just a suggestion to increase the probabilities on the restore modifiers by a bit, or increase the number of these around.
At the moment they are kindof pointless, and its best to consume as little food in each session as possible, which you favours those who can be online all the time over those who could think of the best combinations to consume a lot of food in one session. I think increasing them would increase the level of skill involved, and mean that a player planning intelligently could eat quite a lot, relatively efficiently, in a single session.
But don't increase them too much, or the "game" is solved by alternating a small number of foods. You should have to eat several different things (that reduce different categories) to have a decent chance of restoring any particular category.
Maybe I will rethink all this once I've cooked with higher tier farmed stuff - tell me if those restore more things more please!