Bug fixes: Purity

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Re: Bug fixes: Purity

Postby Darwoth » Sat Mar 08, 2014 2:28 am




i sure did plan to, just like you have already been doing, just like all of the russians have been doing, the gallows retard assortment and tribe have been doing.

what i am pissed off about is the completely unwarranted mine nerf that accompanied this horse ****, and that this issue was not addressed weeks ago when it was discovered instead of the usual suspects from hh being allowed to make 100 stat characters with it first.
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Re: Bug fixes: Purity

Postby jorb » Sat Mar 08, 2014 2:29 am

This is all deeply embarrassing, and I can only offer my humblest apologies. Alchemy is, again, a highly invasive mechanic, and when it causes problems, well... they grow big quickly.

The highest humour values presently are all 70 or below, with the exception of black bile, where the highest present value is 98.
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Re: Bug fixes: Purity

Postby Vigilance » Sat Mar 08, 2014 2:29 am

DarkNacht wrote:Probably a good bit higher, I know people that are getting close to 80 without copper pots and bugged food.

Nobody is over 100 humors.

Trust me.

jorb wrote:This is all deeply embarrassing, and I can only offer my humblest apologies.

The highest humour values presently are all 70 or below, with the exception of black bile, where the highest present value is 98.

Aw! ***** you Jorb, you beat me to it.

ninjaedit:
Darwoth wrote:



i sure did plan to, just like you have already been doing, just like all of the russians have been doing, the gallows retard assortment and tribe have been doing.

what i am pissed off about is the completely unwarranted mine nerf that accompanied this horse ****, and that this issue was not addressed weeks ago when it was discovered instead of the usual suspects from hh being allowed to make 100 stat characters with it first.

i promise you, i've only ever touched two bugged items before i reported the ***** ;)

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Re: Bug fixes: Purity

Postby merrymaidmarian » Sat Mar 08, 2014 2:32 am

and crashed

I wonder how they'll name the next boston.

New Amsterdam maybe
Last edited by merrymaidmarian on Sat Mar 08, 2014 2:33 am, edited 1 time in total.
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Re: Bug fixes: Purity

Postby RMreX » Sat Mar 08, 2014 2:33 am

Aaaaaaaaaaaaaaaaand it crashed.

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Re: Bug fixes: Purity

Postby Darwoth » Sat Mar 08, 2014 2:33 am

jorb wrote:This is all deeply embarrassing, and I can only offer my humblest apologies. Purity is, again, a highly invasive mechanic, and when it causes problems, well... they grow big quickly.

The highest humour values presently are all 70 or below, with the exception of black bile, where the highest present value is 98.



you were informed of this quite some time ago, before most even knew about it the time to have fixed it was then.

there was no need to **** on mines with this fix, pretty siure that is where most of the resentment in this thread is coming from, everyone i know with a mine over 25% has spent days prospecting them the traditional way they did not just trip over their ***** while holding a woowoo wand and find a high level mine.
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Re: Bug fixes: Purity

Postby solitude_stalker » Sat Mar 08, 2014 2:34 am

I am getting real tired of this :x
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Re: Bug fixes: Purity

Postby jwhitehorn » Sat Mar 08, 2014 2:34 am

jorb wrote:The highest humour values presently are all 70 or below, with the exception of black bile, where the highest present value is 98.


What do I win?

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Re: Bug fixes: Purity

Postby Orcling » Sat Mar 08, 2014 2:35 am

jwhitehorn wrote:
jorb wrote:The highest humour values presently are all 70 or below, with the exception of black bile, where the highest present value is 98.


What do I win?

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Re: Bug fixes: Purity

Postby DarkNacht » Sat Mar 08, 2014 2:35 am

Vigilance wrote:
DarkNacht wrote:Probably a good bit higher, I know people that are getting close to 80 without copper pots and bugged food.

Nobody is over 100 humors.l

Maybe but 100 is quite a bit higher than 70. Jorb is a liar or there are no bug abusing no-lifers in this game, which is more likely.
Last edited by DarkNacht on Sat Mar 08, 2014 2:38 am, edited 1 time in total.
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