Inspiration

Forum for suggesting changes to Salem.

Inspiration

Postby anfros » Fri Feb 28, 2014 4:06 pm

When do you get all your best idea? Why, when working of course. I therefore propose that for every point of phlegm spent you get a certain amount of inspiration. This amount should be big enough to help new players but small enough that is when you get your BB in the 40-50+ it no longer makes a really big difference. This would reward players who are playing the game while not penalizing people who are more casual.
anfros
 
Posts: 205
Joined: Thu Aug 23, 2012 1:07 pm

Re: Inspiration

Postby Mushibag » Fri Feb 28, 2014 4:29 pm

anfros wrote:When do you get all your best idea? Why, when working of course. I therefore propose that for every point of phlegm spent you get a certain amount of inspiration. This amount should be big enough to help new players but small enough that is when you get your BB in the 40-50+ it no longer makes a really big difference. This would reward players who are playing the game while not penalizing people who are more casual.

It would also reward people who know how to make simple scripts...
User avatar
Mushibag
 
Posts: 1376
Joined: Wed Aug 01, 2012 1:22 am

Re: Inspiration

Postby anfros » Fri Feb 28, 2014 4:47 pm

True, but that can be said for just about any action in game in a sense the new gluttony debuff helps botters since they can make scripts to gluttun all the time. You could make it so that you only get inspiration when crafting or building, that'd make it bit harder to bot but not impossible. Or just make the movement modes and actions, like digging, exceptions that don't give any inspiration.
anfros
 
Posts: 205
Joined: Thu Aug 23, 2012 1:07 pm

Re: Inspiration

Postby ysbryd » Fri Feb 28, 2014 7:14 pm

In b4 we get spammed with a million wood piles like buckets in HnH
Is terminally confused and her head hurts
User avatar
ysbryd
 
Posts: 524
Joined: Sat Feb 09, 2013 1:16 pm
Location: Wales

Re: Inspiration

Postby anfros » Fri Feb 28, 2014 10:27 pm

Ok maybe it's better to have people run in circles...
anfros
 
Posts: 205
Joined: Thu Aug 23, 2012 1:07 pm

Re: Inspiration

Postby tweenprinc3ss » Sun Mar 02, 2014 2:15 am

I do feel the Inspiration system is still not quite right. It is VERY punishing at the moment. Especially considering that KO takes you to 0. Being KO is pretty damn rough now in general, still losing the 2 random stats and now ALL inspiration. I would love to see this lessened a bit.
User avatar
tweenprinc3ss
 
Posts: 598
Joined: Fri Nov 16, 2012 8:28 am

Re: Inspiration

Postby L33LEE » Sun Mar 02, 2014 1:19 pm

I am really liking the new system to be honist.

Now i am sitting at 50 black bile, i have a pool of 600k storage and like 1.90~ second regen.

Means im getting 180,000 points per day.

When i log in, i use up all points.

Very have more than 20,000 points saved.

Its really good system if you ask me.
Retribution ~ Death comes to those who wait.

Wishy for Mod - http://forum.salemthegame.com/viewtopic.php?f=3&t=7783
User avatar
L33LEE
 
Posts: 1134
Joined: Fri Aug 24, 2012 3:58 pm

Re: Inspiration

Postby RonPaulFTW » Sun Mar 02, 2014 4:06 pm

My biggest complaint is the ko hit wiping out accumulated inspiration. It's not too big of a deal though - I just always study before venturing out into the wild.
RonPaulFTW
 
Posts: 928
Joined: Sun May 05, 2013 8:30 pm

Re: Inspiration

Postby anfros » Sun Mar 02, 2014 6:40 pm

Well my main complaint is that the regen is too low for all new characters. So maybe just raise the base value and tweak the math a bit so it evens out at ~20 humours.
anfros
 
Posts: 205
Joined: Thu Aug 23, 2012 1:07 pm

Re: Inspiration

Postby pistolshrimp » Mon Mar 03, 2014 5:50 pm

Make snuff purchase-able through the stall for silver. Problem solved.
User avatar
pistolshrimp
 
Posts: 1826
Joined: Sun Mar 31, 2013 6:38 pm


Return to Ideas & Innovations

Who is online

Users browsing this forum: No registered users and 2 guests