Jorb, Lofta, will you ever fix scents to work correctly ?

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Re: Jorb, Lofta, will you ever fix scents to work correctly

Postby L33LEE » Thu Feb 27, 2014 11:45 pm

darnokpl wrote:
L33LEE wrote:
Current system still favors the raider.


Of course it is, but it is not because of scents droped on your own claim, but because they can raid you at ANY TIME!
If we only could have what Procne wrote in I&I viewtopic.php?f=12&t=8539#p112584 it wouldn't be problem at all.


I care not about when they can raid me, because that is part of the tactical side of the game. The problem is, if they raid me why im activally defending, I CANNOT PUNISH them, all i can do it turtle inside, and hope they leave before i go offline. If i log on, and most of the stuff is gone, oh well, at least my character is safe(more important in The new Age).

With the new way character progression happens, players defending there claim cannot do or risk anything, they cannot push raiders who make mistakes and Get KO'd why attacking, because if you do murder them, im confident they will be back, and this time they will be coming to summon kill you, and not pillage your claim.
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Re: Jorb, Lofta, will you ever fix scents to work correctly

Postby Dallane » Thu Feb 27, 2014 11:50 pm

jwhitehorn wrote:Already works this way.

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Re: Jorb, Lofta, will you ever fix scents to work correctly

Postby darnokpl » Thu Feb 27, 2014 11:51 pm

L33LEE wrote:
darnokpl wrote:
L33LEE wrote:
Current system still favors the raider.


Of course it is, but it is not because of scents droped on your own claim, but because they can raid you at ANY TIME!
If we only could have what Procne wrote in I&I viewtopic.php?f=12&t=8539#p112584 it wouldn't be problem at all.


I care not about when they can raid me, because that is part of the tactical side of the game.


What? :lol: You mean part of no-life game, it doesn't have anything in common with tactic it is pure "I can play at any time and any day, so I won Salem!".
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Re: Jorb, Lofta, will you ever fix scents to work correctly

Postby Banok » Thu Feb 27, 2014 11:52 pm

well before I guess it wouldn't be too hard to make a throw away character with only murder, but I imagine getting murder is quite alot of effort now (presumption I'm not even close).
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Re: Jorb, Lofta, will you ever fix scents to work correctly

Postby L33LEE » Thu Feb 27, 2014 11:59 pm

Banok wrote:well before I guess it wouldn't be too hard to make a throw away character with only murder, but I imagine getting murder is quite alot of effort now (presumption I'm not even close).


Na, in a few weeks / months, the novalifers will have themselves 10%+ potted plant farms, and will be able to pump out high bile characters like no tomorrow, they hit 100 biles, they get 1.5m+ points pool, and buy Cain instantly.

Just remember, with some of the low end food @ 10%, you will be able to get 5 -> 30~40 all biles in <1day if you micromanage and do the math correctly.

PS: Leveing / humoring an ALT just become x10 easier with this new system, people are just too stupid to notice it yet.

You eat food x10 quicker, so yes you are time restricted to how often you can eat, but your glutton to level biles is now x10 faster
You study instantly, and also regen humors x10 faster than befor.

Give it a month, and when all the retards figured out how it really works, groups of players will be churning out 100+ bile alts, with murder every few days, however it will require them x10 LESS TIME than it was done under the old system, Maybe will take Longer time on a linier scale, but x10 Less time invested(meaning they will be churning out x10 more alts).
Retribution ~ Death comes to those who wait.

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Re: Jorb, Lofta, will you ever fix scents to work correctly

Postby Tonkyhonk » Fri Feb 28, 2014 12:57 am

quite simply, "punishing" is not a defending action. so it is not "fix" you are asking here.
Last edited by Tonkyhonk on Fri Feb 28, 2014 12:58 am, edited 1 time in total.
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Re: Jorb, Lofta, will you ever fix scents to work correctly

Postby Vigilance » Fri Feb 28, 2014 12:58 am

This game is ridiculously easy to spam alts on now.

I got larceny on my alt with no effort, at all, other than grinding frikadels to feed him. It took a fraction of the time the old system did, as well.
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Re: Jorb, Lofta, will you ever fix scents to work correctly

Postby Darwoth » Fri Feb 28, 2014 1:56 am

sounds like some newb stole all of leelee's gourds while he stood there pissing himself instead of doing anything about it because he was "afraid of leaving a scent"

:lol: :lol:
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Re: Jorb, Lofta, will you ever fix scents to work correctly

Postby Vigilance » Fri Feb 28, 2014 2:14 am

Darwoth wrote:sounds like some newb stole all of leelee's gourds while he stood there pissing himself instead of doing anything about it because he was "afraid of leaving a scent"

:lol: :lol:

gonna have to agree with you
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Re: Jorb, Lofta, will you ever fix scents to work correctly

Postby L33LEE » Fri Feb 28, 2014 10:25 am

Darwoth wrote:sounds like some newb stole all of leelee's gourds while he stood there pissing himself instead of doing anything about it because he was "afraid of leaving a scent"

:lol: :lol:



Sadly not true, but its what ever you believe, like you always do.

However, as i am hermitting and playing with no alts(how it should be), the current scent system is concerning if playing the game in the way it was suppose to be played.

Also, Punishment was a bad word, more like self defence, even in america if someone breaks into your house, and trys to Rob / kill you, you can kill him and it would not even go to court (no court summons), hence no summonable scents should be dropped when defending your own land.
Retribution ~ Death comes to those who wait.

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