combat moves

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combat moves

Postby Grey30 » Tue Feb 25, 2014 4:58 pm

What kind of combat moves here and what skills grant it?
Specifically I'm looking for area attack type.
Also. Is there a info about danger level of MOB?
I thought spiders are easy case its starting zone but no.
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Re: combat moves

Postby Tycondero » Tue Feb 25, 2014 5:32 pm

Backalley Pugilism is the first of the good hand combat skills to get after self defense. I would not worry about using swords yet if you were thinking about it. They are only useful if you have the fencing skill, which is already pretty high in cloack and dagger requirements.
Last edited by Tycondero on Tue Feb 25, 2014 5:33 pm, edited 1 time in total.
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Re: combat moves

Postby Erunildo » Tue Feb 25, 2014 5:33 pm

For a start aim for this one,you can stomp which is really usefull to agro animals. And uppercut which is better than punch

http://salemwiki.info/index.php/Backalley_Pugilism

Animal stats
Rabbit 2,5 Blood easiest to kill
Crickets 5 Blood
Turkey 10 Blood
Beaver 10 Blood (i think..)
Deer 15 Blood

Stay away from spiders and be carreful with deers,they charge for 10 dmg. Use Guard to minimize the damage you receive.
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Re: combat moves

Postby Gustyboy » Tue Feb 25, 2014 5:35 pm

And what about Beavers ?

With how much Yellow Bile & Blood you can start killing crickets (& beavers ?) assuming you have BackAlley ?

Thanks a lot.
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Re: combat moves

Postby Grey30 » Tue Feb 25, 2014 5:39 pm

any tactics with snakes?
one bite and its death. cure is a way too costly
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Re: combat moves

Postby Erunildo » Tue Feb 25, 2014 5:41 pm

If you're new to the game,10 Blood and YB for crickets and 15 for beavers should be enough. Just try it out when you have spent your inspiration points,you can check for yourself if you need more biles or not.

For beavers,stay close to them when hunting. They will start spinning around and do more damage if you stay far from them.

For snakes you can stomp them while they are attacking (you need to time it right) or run to shallow waters,they can't come in the water and you can then stomp them:P
Last edited by Erunildo on Tue Feb 25, 2014 5:43 pm, edited 1 time in total.
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Re: combat moves

Postby Gustyboy » Tue Feb 25, 2014 5:43 pm

What is the range of Stomp ?

Thanks for the beavers tips ;)
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Re: combat moves

Postby Erunildo » Tue Feb 25, 2014 5:44 pm

Can't really tell you,it's not that big. But animals in range will aggro even if you don't hit them.
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Re: combat moves

Postby Gustyboy » Tue Feb 25, 2014 5:49 pm

Ok.
Nevermind I just saw that I can make some tanning fluid without beaver brains ;)
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