Thor wrote:So now you are again saying that if I spent two times more time on the game and killed you it would be unfair?
What are talking about?
I've said that race for higher biles means you have to play more and if you do we got same problem that we all know.
If you get twice stronger because you was in-game twice more it can give you advantage over other people, but that is good you earned it.
Problem in salem is how this advantage occures!
If you spend more time online and your base is harder (but not impossible) to raid it is fine, and that it should work.
But if your reward for longer time in-game takes away other people fun and makes them unable to kill you, while you can kill them and destroy their bases there is something wrong with this design. Don't you think?
Groups of no-lifes wins and common players can't even get close to their town because they will never defend waste claim long enough to start bashing their walls!?!?
And even if they do then no-lifes spammed their bases with braziers and only way to get there is to have biles as high as they have, but you can't because you can't play that long.
That makes them impossible to kill and impossible to punish for their crimes (raids).
For more time in-game they earn impossible to destroy bases and impossible to kill characters, how is that game can be fun with those issue for most of the people?