Is it a time for open beta? - Thoughts 'bout bank and mail.

Forum for suggesting changes to Salem.

Re: Is it a time for open beta? - Thoughts 'bout bank and ma

Postby DarkSeed » Mon Dec 09, 2013 8:36 pm

SUMMARY

So, what the game needs is:

1. Bank account for silver holding and transfers for every player (1 account for all chars).

2. Bank deposit for items holding - like standart 5x5 chest.

3. Ability for players to delete their chars by their own choise. Announse of upcoming chars-per-account limit.

4. 10-12 chars-per-account limitation.

5. Post office service for messages and packages delivering.

This may prevent alt-vaulting and return game to it's natural hardcore state.
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Re: Is it a time for open beta? - Thoughts 'bout bank and ma

Postby Amour_Vulpes » Mon Dec 09, 2013 9:20 pm

You may want to add on getting rid of this ability to "teleport" from your server's spawn point towards your homestead; or to have extremely strict restrictions onto it. It is just to easy to make an alt. vault with a few emails, even with account limitations, and then teleport to your server spawn to trade their inventory out.
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Re: Is it a time for open beta? - Thoughts 'bout bank and ma

Postby DarkSeed » Mon Dec 09, 2013 9:57 pm

Carebears will find a way to create an alt-vault against any restrictions - even if they'll need to make a bunch of separate accounts for every char. 'Cause they're drek-heads.

But for others it may be no need to hold silver and valuables on alts anymore. A lot of happy chummers.
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Re: Is it a time for open beta? - Thoughts 'bout bank and ma

Postby MagicManICT » Mon Dec 09, 2013 10:09 pm

DarkSeed wrote:Carebears


From my experience, it isn't the carebears alt-vaulting everything. I'll grant my experience in Salem isn't as extensive on this, but it is on Haven.
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JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
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Re: Is it a time for open beta? - Thoughts 'bout bank and ma

Postby Amour_Vulpes » Mon Dec 09, 2013 10:14 pm

DarkSeed wrote:-Scissors.-


Which is why there is an Ideas & Innovations forum; to find a way to combat the cons of the game in a balanced manner. There will always be care-bears and fools who think they are "safe", people who just alt. vault due to lack of storage, and so forth; our job is to find ways around that and think up theoretical systems to prevent them, any all peoples, from finding ways around these "unintended features".

For instance. You can summon kill someone with the right scents. Why not have the ability by default, with the appropriate black skills, allow someone to steal from another's homestead if they are offline? Admittedly this does not solve every server's problem of having hundreds, if not thousands, of alt. vaults at the spawn easily accessed via teleporting from your homestead; but it is a start.

This is a major problem on H&H as-well-as on here. Lets think up a way to combat it.
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Re: Is it a time for open beta? - Thoughts 'bout bank and ma

Postby DarkSeed » Mon Dec 09, 2013 11:37 pm

This is a pretty complex problem wich may take a lot of time and tests to be solved. Here i just put some tips for little improvements to make the game run more clean and clear. Just to start from something. To take care about others is not my strong side as you may see, but if there are some things already made like bank and post office - just put 'em on work as they should to make players life easy a bit.
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Re: Is it a time for open beta? - Thoughts 'bout bank and ma

Postby Hardy » Tue Dec 10, 2013 1:13 am

jwhitehorn wrote:No, You would be provided a list of all characters with an inventory and no homestead from some NPC/Stone in Boston.. You could then Larceny from that list. And this would destroy nobody who isn't exploiting the game via alt-vaults unprovoked or not. I couldn't steal from anybody unless I was either A) at their leanto or B) they have no homestead and are logged off. This would once again prove to be a mechanic that would ONLY punish those who were going out of their way to break the rules... Similar to the 1x1 fields.

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MM Tribe


What about new players wouldn't they show up for either a or b in you list if they had not started gluttony yet. You would either be able to steal from there lean-to if you came across it in the world or if they didn't have one yet steal off them from the list in Boston if they were logged out.

Edit: Also what if your a fairly new player and decide to start a new toon and take the random port to see if you could find a better place then that toon would also be subject to getting robbed at will.
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Re: Is it a time for open beta? - Thoughts 'bout bank and ma

Postby Amour_Vulpes » Tue Dec 10, 2013 1:25 am

Hardy wrote:[
-Scissors.-


It is simple. You deal with it. You learn more skills, find a way to fight back and or move. It is pretty simple to avoid a majority of the problems faced early in the game; and they are quickly learned.
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Re: Is it a time for open beta? - Thoughts 'bout bank and ma

Postby Hardy » Tue Dec 10, 2013 1:30 am

Amour_Vulpes wrote:
Hardy wrote:[
-Scissors.-


It is simple. You deal with it. You learn more skills, find a way to fight back and or move. It is pretty simple to avoid a majority of the problems faced early in the game; and they are quickly learned.


So your saying if Chiefs system is implemeted then any new player tring to learn the game should just deal with what ever they may have been able to gather to be stolen off of there character when they are off line yeah that will bring in new players.
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Re: Is it a time for open beta? - Thoughts 'bout bank and ma

Postby Amour_Vulpes » Tue Dec 10, 2013 1:53 am

Hardy wrote:-Scissors.-


If you have not noticed this game is quite good at being pretty neutral. Knowledge is power and it reigns supreme within this game. Don't like being robbed? Tough luck. Deal with it by either moving to dealing with the thief. Get killed? (Be happy this is not H&H else you could die from a rabbit killing you.) Tough luck. Pull your self back up from your boot straps and find a way to counter it. Can't seem to understand a certain mechanic? Either explore it thoroughly or read one of the many, and do I mean many, guides.

Do not expect me to be all giddy about finding a way to take the learning curve and make it into some ***** up welfare system for new players though. That is the last damn thing this game needs. We've all been in those spots before, and we've all dealt with it. There are an infinite amount of ways to stop bad things from occurring. Only the idiotic, slow learning, and ignorant will not get it.

We should, must, have the ability to larceny accounts that are off line from their home-stead with no bias towards who has been in the game the longest or shortest. That is how this game works. You can make it into Farmvile, casually play it, or just out right wage war and watch the whole thing burn. Yet do you know what the difference is to all those things?

Someone can kill you. Why not add the ability to also rob them while they are, logged off, sleeping? It makes complete and utter sense. It would be foolish to disagree with this and completely upset the current imbalance more-so. There are already plenty of reasons why new players would run off. For the sake of the argument go read the past 10 pages of both political sections on the H&H and Salem forums. They are both riddled with those type of people.

No welfare. No imbalance. Death to the alt. vaults.
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