Deers, bears, beavers, rabbits.
How come we cannot have native americans spawn? Make them stronger than argopelters. Make them so that it can only be killed in groups and impossible individually.
Or even minibosses randomly appearing at the map.
Conquistador wrote:Deers, bears, beavers, rabbits.
How come we cannot have native americans spawn? Make them stronger than argopelters. Make them so that it can only be killed in groups and impossible individually.
Or even minibosses randomly appearing at the map.
Conquistador wrote:Deers, bears, beavers, rabbits.
How come we cannot have native americans spawn? Make them stronger than argopelters. Make them so that it can only be killed in groups and impossible individually.
Or even minibosses randomly appearing at the map.
DarkNacht wrote:(and despite what the Cheif says we are all playing white people, we all have white skin and we all took a ship from the old world, and no amount of pretending to be Native American stereotypes will change that)
Conquistador wrote:Deers, bears, beavers, rabbits.
How come we cannot have native americans spawn? Make them stronger than argopelters. Make them so that it can only be killed in groups and impossible individually.
Or even minibosses randomly appearing at the map.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Conquistador wrote:How come we cannot have native americans spawn? Make them stronger than argopelters. Make them so that it can only be killed in groups and impossible individually.
Dallane wrote:Maybe you should use the search button and see why this wont happen. There are many other threads with the same terrible idea.
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
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