<Roanoke> CoD has fallen to the Four Tribesmen

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Re: <Roanoke> CoD has fallen to the Four Tribesmen

Postby jwhitehorn » Thu Nov 28, 2013 7:47 pm

RonPaulFTW wrote:Lies.


lol... what part is so hard for your to believe? That information is fairly obvious to the educated forum poster.

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Re: <Roanoke> CoD has fallen to the Four Tribesmen

Postby Thor » Thu Nov 28, 2013 7:51 pm

jwhitehorn wrote:
Darwoth wrote:the 20 cans of skoal on the ground in binks screenshots is better loot than what was in the video.


There was tons of loot "better" than the video. But I didn't think to start screenshotting stuff until after we started porting out which is why the video is missing quite a few cupboards.
There was also 100ish full compost bins with legacy hummus that you could see around the base which I didn't bother doing a screenshot. The video was trying to focus around the Mine battle since the other battles were fairly well hashed out in my absence. Anyways, of all the people I figured you would have realized the value of Purity hay by now.

Tribe is officially trading (1) Legacy Hummus for (1) Legacy Hay on Plymouth since it appears there is a good chunk of the population that hasn't figured it out.

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Spectacular coincidence Chief!
NOT
Image
It's so transparent that it's not even amusing anymore.
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Re: <Roanoke> CoD has fallen to the Four Tribesmen

Postby jwhitehorn » Fri Nov 29, 2013 8:36 am

Thor wrote:Spectacular coincidence Chief!
NOT
Image
It's so transparent that it's not even amusing anymore.


Hardly a coincidence. The village owners themselves admitted it. They overstated the amount and the percentages were a lot lower than I expected but I don't think anybody has yet to argue there wasn't 30-60 Compost bins of legacy hummus in the base.

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Re: <Roanoke> CoD has fallen to the Four Tribesmen

Postby Claeyt » Fri Nov 29, 2013 11:14 pm

So let me summarize this to try and make sense of this for all of us that weren't there:

1. CoD townbell falls
2. Belgear, Lallaith, Willy, SB and Realak somehow get control of it and own it for 4 days before it gets out that they own it.
3. Willy works for 18 hours strait making alts and porting stuff out of there on the second day ( I know this because he and SB were on for 8 hours while I was playing, 8 hours while I slept and then a couple of hours after I came back on the next day all while feeding alts in town).
4. On the 4th day they take out the main CG Lime base (Greb's old) and let it be known they held CoD. They took out the CoD at the same time that Darwoth took out Em's town so those bins could have refilled.
5. SB and Willy invite Biddas to CoD to help.
5. The Chief, Binks, and Alloin are aided by either Lallaith or Biddas through the town party bug/game mechanic (Nvr4get GH) and get in and kill Willy's main farmer, SB's combat main and Realak's main character but miss Lallaith's combat main.
6. Stelio Kontos (Alloin) and Binks are trapped inside the CoD by Belgear and some alts placing compost bins in the holes from the party action raid.
7. Judaism kills Biddas's combat main out in the woods somewhere.
8. Biddas tells everyone it was Lallaith but nobody believes him so he starts crazily taking credit for it over and over.
9. CG and the Tribe lay a ring town and a waste claim on Hunkpapa. They are able to free Binks but not Stelios?
10. Willy and SB make 100 stat alts to port inside CoD to fix the walls and port anything else out but there are fake alts in the alt wall surrounding the mine. An alt war happens and Willy's 100 stat alt is killed along with a pile of Tribe alts.
11. Binks and the Chief are able to wipe giant piles of legacy seeds and some other stuff. ( I still don't understand why they didn't port it unless they were trapped inside the town and unable to get it out).

Is this about covering it so far?

Some things I still don't understand.

The hay is for pumpkin mask purity right?
Why didn't you guys port out that snuff? Were you trapped?
Why didn't Binks die while afk like Stelios did?
Were you guys trapped inside of Hunkpapa after the party assist raid?
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Re: <Roanoke> CoD has fallen to the Four Tribesmen

Postby RonPaulFTW » Fri Nov 29, 2013 11:31 pm

Claeyt wrote:So let me summarize this to try and make sense of this for all of us that weren't there:

1. CoD townbell falls
2. Belgear, Lallaith, Willy, SB and Realak somehow get control of it and own it for 4 days before it gets out that they own it.
3. Willy works for 18 hours strait making alts and porting stuff out of there on the second day ( I know this because he and SB were on for 8 hours while I was playing, 8 hours while I slept and then a couple of hours after I came back on the next day all while feeding alts in town).
4. On the 4th day they take out the main CG Lime base (Greb's old) and let it be known they held CoD. They took out the CoD at the same time that Darwoth took out Em's town so those bins could have refilled.
5. SB and Willy invite Biddas to CoD to help.
5. The Chief, Binks, and Alloin are aided by either Lallaith or Biddas through the town party bug/game mechanic (Nvr4get GH) and get in and kill Willy's main farmer, SB's combat main and Realak's main character but miss Lallaith's combat main.
6. Stelio Kontos (Alloin) and Binks are trapped inside the CoD by Belgear and some alts placing compost bins in the holes from the party action raid.
7. Judaism kills Biddas's combat main out in the woods somewhere.
8. Biddas tells everyone it was Lallaith but nobody believes him so he starts crazily taking credit for it over and over.
9. CG and the Tribe lay a ring town and a waste claim on Hunkpapa. They are able to free Binks but not Stelios?
10. Willy and SB make 100 stat alts to port inside CoD to fix the walls and port anything else out but there are fake alts in the alt wall surrounding the mine. An alt war happens and Willy's 100 stat alt is killed along with a pile of Tribe alts.
11. Binks and the Chief are able to wipe giant piles of legacy seeds and some other stuff. ( I still don't understand why they didn't port it unless they were trapped inside the town and unable to get it out).

Is this about covering it so far?

Some things I still don't understand.

The hay is for pumpkin mask purity right?
Why didn't you guys port out that snuff? Were you trapped?
Why didn't Binks die while afk like Stelios did?
Were you guys trapped inside of Hunkpapa after the party assist raid?


The hay would be for masks - but there is no way chief would give up a legacy humus for a legacy hay.
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Re: <Roanoke> CoD has fallen to the Four Tribesmen

Postby bigwilystyln » Sat Nov 30, 2013 12:07 am

Claeyt wrote:So let me summarize this to try and make sense of this for all of us that weren't there:

1. CoD townbell falls
2. Belgear, Lallaith, Willy, SB and Realak somehow get control of it and own it for 4 days before it gets out that they own it.
3. Willy works for 18 hours strait making alts and porting stuff out of there on the second day ( I know this because he and SB were on for 8 hours while I was playing, 8 hours while I slept and then a couple of hours after I came back on the next day all while feeding alts in town).
4. On the 4th day they take out the main CG Lime base (Greb's old) and let it be known they held CoD. They took out the CoD at the same time that Darwoth took out Em's town so those bins could have refilled.
5. SB and Willy invite Biddas to CoD to help.
5. The Chief, Binks, and Alloin are aided by either Lallaith or Biddas through the town party bug/game mechanic (Nvr4get GH) and get in and kill Willy's main farmer, SB's combat main and Realak's main character but miss Lallaith's combat main.
6. Stelio Kontos (Alloin) and Binks are trapped inside the CoD by Belgear and some alts placing compost bins in the holes from the party action raid.
7. Judaism kills Biddas's combat main out in the woods somewhere.
8. Biddas tells everyone it was Lallaith but nobody believes him so he starts crazily taking credit for it over and over.
9. CG and the Tribe lay a ring town and a waste claim on Hunkpapa. They are able to free Binks but not Stelios?
10. Willy and SB make 100 stat alts to port inside CoD to fix the walls and port anything else out but there are fake alts in the alt wall surrounding the mine. An alt war happens and Willy's 100 stat alt is killed along with a pile of Tribe alts.
11. Binks and the Chief are able to wipe giant piles of legacy seeds and some other stuff. ( I still don't understand why they didn't port it unless they were trapped inside the town and unable to get it out).

Is this about covering it so far?

Some things I still don't understand.

The hay is for pumpkin mask purity right?
Why didn't you guys port out that snuff? Were you trapped?
Why didn't Binks die while afk like Stelios did?
Were you guys trapped inside of Hunkpapa after the party assist raid?


-the hay.... would be held for animal husbandry, if it were to come out while we still had it... it would be great food for the animals appearently
-theres alot of stuff we didnt port out cause we had already ported out so much ****... we grew tired of porting **** out and would have gotten back to the less valuables but...w/e. we still win with humus loots.
-appearentyl you know more than i do claeyt... stelios died? idk... and when binks went afk, it was on the outside of the bell circling the town and we didnt have any combat alts patrolling the perimeter cause we didnt have enough alts/humors left to put up a fight at that time.
-no one is evertrapped on their own claim unless they're holding **** they are unwilling to drop or dont have a homestead there/have evidence out on them anyway... in which case they better port to town anyway and try to book it from boston to a new lean to.
alloin and binks... didnt get trapped inside. Idk where your getting this or why you believe **** they say... its funny when you believe it though.
as for who's responsible for the betrayal... let me fill you in.
heres what happened....from what ive gatherd..... greed was suspected of joining tribes vq's and chief knew biddas was in the base. only greed could have mentioned that... I have multiple confessions though that biddas was gonna betray the tribe. This part is only a suspicion but adds up to be the most logical.... but greed's vq was to talk biddas into it... or somehow get them access to cod, he kept pushing for citizenship and he didnt reply to a post after pmp told him to apply for a vq. greed then partied with biddas, then with pmp... this happened right while i was going afk but when i got bak i was still in a party with kira so it couldnt have possibly been her... after i died... one of the tribe talked with a loyal friend of mine and said i want to show you who betrayed you, so he partied with him... and alas... it was biddas in the party, long after i was dead... on top of that i got an alt into the base... and sealed the broken into choke points on the base.. only 2 of them, and no one other than biddas comes walking up to mr biggles worth and says.... wat can i do to help. mr biggles worth says... "idk wat hes doing" then opens the gate that only biddas could have possibly given a key to. thats about all there is to it. then multiple confessions from biddas... kira... had all the slave copies still on her after the raid which we used to fight the alt rush.
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Re: <Roanoke> CoD has fallen to the Four Tribesmen

Postby Claeyt » Sat Nov 30, 2013 12:56 am

Binks went afk on someone's claim when his mom was in that accident, but you're saying he wasn't trapped. okay got that then.

I really hope they don't let us raise cattle purity with hay, that would just be too much legacy advantage.
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Re: <Roanoke> CoD has fallen to the Four Tribesmen

Postby Brego » Sat Nov 30, 2013 1:30 am

Claeyt wrote:So let me summarize this to try and make sense of this for all of us that weren't there:

1. CoD townbell falls
2. Belgear, Lallaith, Willy, SB and Realak somehow get control of it and own it for 4 days before it gets out that they own it.
3. Willy works for 18 hours strait making alts and porting stuff out of there on the second day ( I know this because he and SB were on for 8 hours while I was playing, 8 hours while I slept and then a couple of hours after I came back on the next day all while feeding alts in town).
4. On the 4th day they take out the main CG Lime base (Greb's old) and let it be known they held CoD. They took out the CoD at the same time that Darwoth took out Em's town so those bins could have refilled.
5. SB and Willy invite Biddas to CoD to help.
5. The Chief, Binks, and Alloin are aided by either Lallaith or Biddas through the town party bug/game mechanic (Nvr4get GH) and get in and kill Willy's main farmer, SB's combat main and Realak's main character but miss Lallaith's combat main.
6. Stelio Kontos (Alloin) and Binks are trapped inside the CoD by Belgear and some alts placing compost bins in the holes from the party action raid.
7. Judaism kills Biddas's combat main out in the woods somewhere.
8. Biddas tells everyone it was Lallaith but nobody believes him so he starts crazily taking credit for it over and over.
9. CG and the Tribe lay a ring town and a waste claim on Hunkpapa. They are able to free Binks but not Stelios?
10. Willy and SB make 100 stat alts to port inside CoD to fix the walls and port anything else out but there are fake alts in the alt wall surrounding the mine. An alt war happens and Willy's 100 stat alt is killed along with a pile of Tribe alts.
11. Binks and the Chief are able to wipe giant piles of legacy seeds and some other stuff. ( I still don't understand why they didn't port it unless they were trapped inside the town and unable to get it out).

Is this about covering it so far?

Some things I still don't understand.

The hay is for pumpkin mask purity right?
Why didn't you guys port out that snuff? Were you trapped?
Why didn't Binks die while afk like Stelios did?
Were you guys trapped inside of Hunkpapa after the party assist raid?


Cleayt i'm tired again lies/
8. Biddas tells everyone it was Lallaith but nobody believes him so he starts crazily taking credit for it over and over.

i'm not tell everyone!!***** stupid idiot/you will be next who die!
if you can't undarstand and this words really not true/
if you so stupid and can't read why i betrayed willy i cannoot help with this!
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Re: <Roanoke> CoD has fallen to the Four Tribesmen

Postby Mushibag » Sat Nov 30, 2013 1:44 am

Brego wrote:
Claeyt wrote:Gibberish


Shut up Claeyt.

Fixed that for you.
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Re: <Roanoke> CoD has fallen to the Four Tribesmen

Postby jwhitehorn » Sat Nov 30, 2013 2:03 am

Claeyt wrote:1. CoD townbell falls

Yes
Claeyt wrote:2. Belgear, Lallaith, Willy, SB and Realak somehow get control of it and own it for 4 days before it gets out that they own it.

No, We were notified the minute they took possession.

Claeyt wrote:3. Willy works for 18 hours strait making alts and porting stuff out of there on the second day ( I know this because he and SB were on for 8 hours while I was playing, 8 hours while I slept and then a couple of hours after I came back on the next day all while feeding alts in town).

18 hours of BigWily work is about 2 hours of a competent person's work. He spent most of the time loading **** into his Farmers house and locking cupboards etc. etc. in the base. As part of our negotiations we received all copies of all skype logs in those 4 days. It was clear that due to the terrible coordination between the parties very little loot was actually allowed to be ported out. Essentially, nobody trusted eachother enough to let any one of them alt-vault it.

Claeyt wrote:4. On the 4th day they take out the main CG Lime base (Greb's old) and let it be known they held CoD. They took out the CoD at the same time that Darwoth took out Em's town so those bins could have refilled.

No bins have been refilled. The majority are STILL filled with 25-40% hummus that neither them nor us could give a **** enough to port out. Leaving the vast minority of bins that even had an opportunity to have decent hummus in the first place.

Claeyt wrote:5. SB and Willy invite Biddas to CoD to help.

SB was on the one who invited Biddas. This created much drama and more discontent amongst the group members. This is what allowed Kira the opportunity to pin it on and/or collaborate with Biddas on the whole thing. We originally asked that she pin it on Realak but he was never given permissions so that wasn't an option. Greed was also a target we asked her to pin it on due to his stupid Plymouth rebellion nonsense. Apparently he joined later and never got permissions so that wasn't the easier play.

Claeyt wrote:5. The Chief, Binks, and Alloin are aided by either Lallaith or Biddas through the town party bug/game mechanic (Nvr4get GH) and get in and kill Willy's main farmer, SB's combat main and Realak's main character but miss Lallaith's combat main.

Willy's character was also his highest stat fighter as well. We didn't "miss" the 4th horsemen. That was part of the negotiation. Anyone who was there "watching" would have seen several opportunities to get her in combat. Standing orders were to leave her alone.

Claeyt wrote:6. Stelio Kontos (Alloin) and Binks are trapped inside the CoD by Belgear and some alts placing compost bins in the holes from the party action raid.

BInks was never trapped inside. Franklin was purposely left inside because Franklin is a boss.

Claeyt wrote:7. Judaism kills Biddas's combat main out in the woods somewhere.

Yes

Claeyt wrote:8. Biddas tells everyone it was Lallaith but nobody believes him so he starts crazily taking credit for it over and over.

We still dont' know the in-depth arrangement between those two and what Biddas got in exchange for his confession.

Claeyt wrote:9. CG and the Tribe lay a ring town and a waste claim on Hunkpapa. They are able to free Binks but not Stelios?

There was no freeing required. Franklin was meant to die in there and hopefully take a few more characters now with him. Luckily for us Franklin got out safely.

Claeyt wrote:10. Willy and SB make 100 stat alts to port inside CoD to fix the walls and port anything else out but there are fake alts in the alt wall surrounding the mine. An alt war happens and Willy's 100 stat alt is killed along with a pile of Tribe alts.

0 Tribal Alts were murdered in this battle. Countless Horsemen alts were however.

Claeyt wrote:11. Binks and the Chief are able to wipe giant piles of legacy seeds and some other stuff. ( I still don't understand why they didn't port it unless they were trapped inside the town and unable to get it out).

1,500 "Legacy Hummus" The vast majority sub 50% trash. approx 40,000 Legacy Seed. A handeful of snakeskulls, a few hundred boards, and a few inventories of snuff. After that we got board and started throwing $hit on the ground.

Claeyt wrote:The hay is for pumpkin mask purity right?

That would be a terrible waste of purity Hay. It seems nobody has tried to used Purity Hay as a fertlizer AFTER planting crops. Most veterans will tell you that the best you can get is 70-80% product with your legacy product. The Tribe has successfully gotten 92% product from our Legacy product.

Claeyt wrote:Why didn't you guys port out that snuff? Were you trapped?

The same reason they didnt' port out all the other stuff. Lazy and inept.

Claeyt wrote:Why didn't Binks die while afk like Stelios did?

One does not simply KO a Binks.

Claeyt wrote:Were you guys trapped inside of Hunkpapa after the party assist raid?

??

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