[Roanoke] KeasHeijm Burns

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Re: [Roanoke] KeasHeijm Burns

Postby Judaism » Mon Nov 04, 2013 4:22 pm

er-queent8r wrote:Jorb if you ban him I will kindly give you 2 codes :lol: :lol: :lol:


You owe him.
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
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Re: [Roanoke] KeasHeijm Burns

Postby Chiprel » Mon Nov 04, 2013 5:16 pm

er-queent8r wrote:Jorb if you ban him I will kindly give you 2 codes :lol: :lol: :lol:

That's forbidden too ¦]
dem M_O_V_E_M_E_N_T_O_A_T_M_E_A_L_C_R_A_C_K_E_R_S
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Re: [Roanoke] KeasHeijm Burns

Postby ZtyX » Mon Nov 04, 2013 5:17 pm

OK. Enough already.
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Re: [Roanoke] KeasHeijm Burns

Postby Brego » Mon Nov 04, 2013 6:39 pm

alloin wrote:
Darwoth wrote:anyone else find it funny that a ****** zombiekilling alpha game called "rust" (lol) is the main character in this saga?

:lol: :lol:

Actually Juda is the main reason of all this, I just happen to help him for something he had.
I can also assure you Rust is waaaay more fun than Salem !!

I'm loving all this rage, exactly what I expected :)

Jealous, butt-hurt, annoyed, flabbergasted, didn't expect this ???

I will destroy everything possible before I leave Salem, I don't care if I die, I don't care who dies (i won't kill candy members, EVER, yea read this greb!!!), I don't care who helps me, I don't care what you say (you might buy me out though!)




Ohh/aLLOIN
Are you Gay maybe ???(i won't kill candy members)haha.but was written i don't care who dies///omg alloin you like some stupid troll
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The real story

Postby queenism » Mon Nov 04, 2013 8:49 pm

This is Queen of ism here. Now listen closely to a story of the past. There was once a village where 6 maybe 8 people lived. It has been told these people would help people by giving out tools, backpacks, and whatever else they needed. Most of the time, they never asked for anything in return.

Now you see one day that village went gray. It was a warning that things would change very soon. The people of the village tried their best to prevent the inevitable. They worked through the night trying to fortify their village. But it was no use these people were not defenders or fighters.

Then from out of nowhere a figure appeared. The figure demanded a villager’s life or the village. The villager was ready to give up their life to save the town. But the villagers would not allow their mate to be executed before them. They explained a village can be rebuilt, keep your life. After many moons the villager decided to let the village go. Soon after, the figure and his clan destroyed the village.

There are rumors one of the villagers collaborated with a wanted person. But those rumors come from the mouths that destroyed the village. But aha the real truth appears after the rust has been removed. The real reason was the wanted codes for a game. Now these codes are so precious that the one would do anything to have. Anything would be destroying an innocent village.
So there you have the story as it was once told. Players of Salem must remember a saying: what comes around goes around. The Queen of ism has spoken.
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Re: The real story

Postby Judaism » Mon Nov 04, 2013 9:27 pm

No-1 cares :mrgreen:
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
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Re: The real story

Postby queenism » Mon Nov 04, 2013 9:38 pm

Oh my son Juda, that is where you are very wrong. You see unlike you, the villagers have many friends that care.
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Re: The real story

Postby jcwilk » Mon Nov 04, 2013 9:39 pm

queenism wrote:This is Queen of ism here. Now listen closely to a story of the past.


Never forget.
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Re: The real story

Postby Shill » Mon Nov 04, 2013 9:45 pm

queenism wrote:Oh my son Juda, that is where you are very wrong. You see unlike you, the villagers have many friends that care.


We will rebuild!

With Regards,

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Re: The real story

Postby Judaism » Mon Nov 04, 2013 9:47 pm

queenism wrote:You see unlike you, the villagers have many friends that care.


“When you begin a journey of revenge, start by digging two graves: one for your enemy, and one for yourself.”
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
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