Client starts up then closes because of error

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Client starts up then closes because of error

Postby Pizzaman238 » Sun Nov 03, 2013 2:23 am

I get the client started and im in the tutorial area and about 5 min later an error occurs. Has anyone else had the same problem and know how to fix it?



Thank you
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Re: Client starts up then closes because of error

Postby Tonkyhonk » Sun Nov 03, 2013 2:26 am

please try to give more details, what kind of error, what happens when you do what, what do you think is triggering the error (if you can think of any), your computer spec, any error messages you receive, and so forth.
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Re: Client starts up then closes because of error

Postby Pizzaman238 » Sun Nov 03, 2013 2:37 am

O.S. is windows vista 64-bit

Mobile Intel(R) 4 series express chipset family graphics card.

memory = 3964 MB ram

Processor: Intel(R) Pentium(R) Dual CPU T3400 @ 2.16GHz (2 CPUs), ~2.2GHz

it wont let me copy the error message for some reason :/. Anyway i cant tell what it is because i tried it again and this time i was able to make my character and everything before it crashed soooo i have no clue
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Re: Client starts up then closes because of error

Postby Pizzaman238 » Sun Nov 03, 2013 2:40 am

looking at the error message it does say in part of it:


Caused by: haven.GOut$GLInvalidValueException: GL Error: 1281 (invalid value)
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Re: Client starts up then closes because of error

Postby Fanat1ck » Sun Nov 03, 2013 3:04 am

its out of place but can someone hlp quicktime?
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Re: Client starts up then closes because of error

Postby Tonkyhonk » Sun Nov 03, 2013 4:34 am

so, i guess you arent using a video card driver, correct?
one thing i can recommend you for now is to go to intel site and update your drivers (no worries, for free).
it doesnt always work, but i think its the first step you can take. next step may be your OpenGL version...maybe, maybe not.

are you using the default client?
if you are on a custom client, you could put "pause" in the bat file to read it.
if on the default, well, loftar should be able to take a look at it when he sees it, but i doubt he is checking every error msg he gets and it may be the same error msgs he has gotten a lot before.
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Re: Client starts up then closes because of error

Postby Pizzaman238 » Sun Nov 03, 2013 5:12 am

Thanks for your help but i cant find anything that will update my drivers for free :/. they will all scan my system but then want me to pay to have them updated. :////
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Re: Client starts up then closes because of error

Postby Chiprel » Sun Nov 03, 2013 5:42 am

Pizzaman238 wrote:Thanks for your help but i cant find anything that will update my drivers for free :/. they will all scan my system but then want me to pay to have them updated. :////

Googling: "intel graphic card driver" gave me this official intel site:
https://downloadcenter.intel.com/default.aspx

for future remember to just visit producer web site :p
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Re: Client starts up then closes because of error

Postby MagicManICT » Sun Nov 03, 2013 7:34 am

This doesn't work for all implementations of Intel chipsets, though. Some computer manufacturers create their own drivers and you MUST download from the manufacturer's site. (Dell is the worst with this.) I do suggest checking the Intel site and seeing if the drivers work. Make sure you have the latest drivers off the manufacturer's site, too, just in case the Intel drivers won't install.
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Re: Client starts up then closes because of error

Postby oubliette » Sun Nov 03, 2013 9:01 pm

I'm having a similar issue. It just began today. I log in, tried both with Java 6 and Java 7(.46?) and both with Normal client and the Ender client.

upon entering client, I can move my avatar for a moment, but then, it begins to treadmill and then the client closes to login screen.

And then this is new. THIS:

java.lang.RuntimeException: java.lang.RuntimeException: Delayed error in resource gfx/tiles/leaf/flavobjs/f1 (v1), from forking source backed by HTTP res source (http://plymouth.seatribe.se/res/)
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
at javax.media.opengl.Threading.invoke(Threading.java:191)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:409)
at haven.HavenPanel.run(HavenPanel.java:442)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: Delayed error in resource gfx/tiles/leaf/flavobjs/f1 (v1), from forking source backed by HTTP res source (http://plymouth.seatribe.se/res/)
at haven.Resource.checkerr(Resource.java:1480)
at haven.Resource.layers(Resource.java:1315)
at haven.Resource.layers(Resource.java:1359)
at haven.Material$OldMat$2.resolve(Material.java:299)
at haven.Material$Res.get(Material.java:220)
at haven.StaticSprite.lsparts(StaticSprite.java:61)
at haven.StaticSprite.<init>(StaticSprite.java:53)
at haven.StaticSprite$1.create(StaticSprite.java:38)
at haven.Sprite.create(Sprite.java:111)
at haven.ResDrawable.init(ResDrawable.java:53)
at haven.ResDrawable.<init>(ResDrawable.java:42)
at haven.ResDrawable.<init>(ResDrawable.java:47)
at haven.MCache$Grid.makeflavor(MCache.java:165)
at haven.MCache$Grid.getfo(MCache.java:177)
at haven.MCache.getfo(MCache.java:426)
at haven.MapView$1.setup(MapView.java:488)
at haven.RenderList.setup(RenderList.java:98)
at haven.RenderList.add(RenderList.java:135)
at haven.MapView.setup(MapView.java:627)
at haven.PView$1.setup(PView.java:198)
at haven.RenderList.setup(RenderList.java:98)
at haven.RenderList.setup(RenderList.java:123)
at haven.PView.draw(PView.java:222)
at haven.MapView.draw(MapView.java:921)
at haven.Widget.draw(Widget.java:510)
at haven.Widget.draw(Widget.java:515)
at haven.GameUI.draw(GameUI.java:565)
at haven.Widget.draw(Widget.java:510)
at haven.Widget.draw(Widget.java:515)
at haven.RootWidget.draw(RootWidget.java:80)
at haven.UI.draw(UI.java:147)
at haven.HavenPanel.redraw(HavenPanel.java:295)
at haven.HavenPanel$1.display(HavenPanel.java:92)
at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:649)
at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:633)
at javax.media.opengl.awt.GLCanvas$9.run(GLCanvas.java:1271)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1103)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: haven.Resource$LoadException: Load error in resource gfx/tiles/leaf/flavobjs/f1(v1), from forking source backed by HTTP res source (http://plymouth.seatribe.se/res/)
at haven.Resource$Loader.handle(Resource.java:442)
at haven.Resource$Loader.run(Resource.java:416)
at java.lang.Thread.run(Unknown Source)
Caused by: java.net.ConnectException: Connection timed out: connect
at java.net.DualStackPlainSocketImpl.connect0(Native Method)
at java.net.DualStackPlainSocketImpl.socketConnect(Unknown Source)
at java.net.AbstractPlainSocketImpl.doConnect(Unknown Source)
at java.net.AbstractPlainSocketImpl.connectToAddress(Unknown Source)
at java.net.AbstractPlainSocketImpl.connect(Unknown Source)
at java.net.PlainSocketImpl.connect(Unknown Source)
at java.net.SocksSocketImpl.connect(Unknown Source)
at java.net.Socket.connect(Unknown Source)
at java.net.Socket.connect(Unknown Source)
at sun.net.NetworkClient.doConnect(Unknown Source)
at sun.net.www.http.HttpClient.openServer(Unknown Source)
at sun.net.www.http.HttpClient.openServer(Unknown Source)
at sun.net.www.http.HttpClient.<init>(Unknown Source)
at sun.net.www.http.HttpClient.New(Unknown Source)
at sun.net.www.http.HttpClient.New(Unknown Source)
at sun.net.www.protocol.http.HttpURLConnection.getNewHttpClient(Unknown Source)
at sun.net.www.protocol.http.HttpURLConnection.plainConnect(Unknown Source)
at sun.net.www.protocol.http.HttpURLConnection.connect(Unknown Source)
at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source)
at haven.Resource$HttpSource.get(Resource.java:371)
at haven.Resource$TeeSource.get(Resource.java:266)
at haven.Resource$Loader.handle(Resource.java:436)
... 2 more
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