So there has been quite a bit of hits on this topic so I thought I would make a nonofficial thread on it to be discussed and hopefully the Devs get a chance to glance over. I'll try to keep highlights in the first two posts for them, so they have less to dig through.
Market Stalls
in Boston
The stalls in Boston have been neglected by some players, whom we assume either don't play or haven't had any product to stock the stalls with. People have came up with the ideas of buying them off the current owners, times. The idea is that if a player is inactive x many days the stall become open for another to rent. Say 3 weeks top if the player is inactive the stall opens up for other players to use.
The only issue I can truly think of is the money and products go were? Possibly teleported into the players inventory when they log in again with a note saying the stall has been passed on.
Ideas
- Taxes paid to keep stall open. Either flat rate say 50 silver a day? or 10-15% of the silver you make on your sales.
- After a period of time of no products or inactivity the stall opens for others.
- Having Market Stalls in player own towns
- Auction House/Market House with taxes and deposits
- Everyone has access to 'slots' in the Stalls
- Having the Market[s]/Trade[s] more risky by travel
Q&A
Looking for answers:
Q: How long does it take for a stall to open up for other players?
A: Unknown period of time.
Ass_Kraken wrote:Shoi wrote:I was wondering how to get a hold or finding out whom owns them. I bet their quite useful. They should have time limits on the stalls and you have to pay a tax or rental fee on them, this way players have a shot at taking turns so if someone goes inactive the stall opens up to others.
Do they, but it takes a while.
Q: What systems could be used for competitive stalls?
Sevenless wrote:The one thing I think is critical is stall competition. Stalls are a definite asset to a village to own. But we're unable to compete over them in any way right now. First people to nab em got them for good, and anyone starting now will forseeably have no method to get a stall for themselves. Just adding more stalls to the server doesn't change this issue.
Any ideas for systems on how that might work? I've already harped on my own concepts enough for that matter.
A: Multiple people using a stall possibly, specific time allowances on stall ownership.
Refrence Threads to this:
WTB Trading Stall in Boston by Baronbowden http://forum.salemgame.com/viewtopic.php?f=7&t=1015
Discussion about Stalls by Steve http://forum.salemgame.com/viewtopic.php?f=7&t=1015
Market Stall COnstruct for Towns by Dalorian http://forum.salemgame.com/viewtopic.php?f=12&t=868
If you want add your own ideas or want answers to some of your own questions post them! I'll quote them here if they haven't been suggested already. I'm digging through old threads for more reference material to.