loftar wrote:***** the treaty.
Dalix wrote:And you were right, I did get some PM and was able to quickly sell my hay. Now, here is a question. Dunno if this should be in HELP or in here... anyway :
Let's say I want to open shop, what is early game product that is still attracting to older more veteran players? I was thinking of some find-and-grab inspirationals like Old Signing Log or maybe some early created food / material?
loftar wrote:***** the treaty.
mosyo_meurseult wrote:I really don't understand players who is willing to sell somethings to each money. Why don't you try cotton fields and sell cotton clothes? Or why don'you hunt beavers and sell their dried skins? This game is not like trade games.
Dalix wrote:mosyo_meurseult wrote:I really don't understand players who is willing to sell somethings to each money. Why don't you try cotton fields and sell cotton clothes? Or why don'you hunt beavers and sell their dried skins? This game is not like trade games.
I asked a question... if you don't "understand" my play style or agree with it, I couldn't care less.
This is a sandbox game, if I have fun collecting stuff, establishing relations and trade with other players... well that is my choice in a sandbox game! And I desagree with you, this game CAN be about crafting, making **** and sell / exchange to other players... what is the point of having a crafting game in MMO environment if you are not willing to interact with other players (beside killing each other that is) ?
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