ameba wrote:tweenprinc3ss wrote:Cavern_Lurker wrote:, which can only profit you.
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I have to disagree with what this guy has to say. To say it can only profit u is rediculous, as it costs you 500s to begin with. At best, you spend 500s and may not have been the target of a raid regardless. 2nd, they may have the world mapped, but beyong the landscape, player settlements are dynamic. A map that was accurate as of yesterday, today could be wrong. Also, they may know where some settlements are, but who they belong to is another mystery to be solved...
Plus, as I have said before, any resources given serve to bolster their power.
Whatever the costs of Treaty may be, and one has to agree, they aren't really expensive, but you don't profit from it. It is like car insurance - you have to pay it regularly, so in case something bad happens you might just have a chance to get something back. There is profit in it - for the tribe. You don't get any profit, and you never will. And that is if you set aside the fact that paying it you acknowledge your status as obedient sheep slave.
Map is a whole 'nother thing. As it was already stated, what they have mapped does not refresh regularly and not to mention there are ways to mask your presence in a certain area, so that unless someone accidentally comes directly upon the doors of your claim, you could easily stay under the radar for months. It's all about luck. For example, if Coles hadn't started collecting for the Tribe, question is when would they find me. Unfortunately for me, I was unaware he was my neighbor.
And I don't know was it that I didn't pay their tax or that I just know how to play this game, but I seem to be progressing better than many tax paying players.
In the end it all comes down to how you want to play this game. If you just wish to be left alone and grow your crops in peace, like any other peasant farmer out there, paying treaty is most likely the easiest way for you. However, beware, as claims that it will make you safe might not prove so in the long run.
There may be a relative profit in the sense that there is a profit if you compare relevant scenarios: A) You form adequate defenses without the treaty or B) you form adequate defenses with the treaty. Any excess time spent on scenario A for defense purposes can be used to farm silver in scenario B. I do believe that the required extra time is large enough to make scenario B the prefereble choice on Plymouth for many players.
As for your "And that is if you set aside the fact that paying it you acknowledge your status as obedient sheep slave.", that is not a fact, that is an opinion. Very much like it is opinion to consider people to be slaves/sheeps to their government.