Help Salem Grow

Forum for In-Game politics, relations and matters of justice.

Re: Help Salem Grow

Postby Mereni » Sat Feb 15, 2014 2:28 am

wiccan85 wrote:About
Salem is a fully open sandbox MMO with deep crafting elements. The game features permadeath as one of its main gimmicks, along with an in-depth character development system without classes and set roles, where the player can chose which kind of game to play. Taking place in the time of the first Pilgrims, Salem lets you live as an explorer in the new world; building your settlement, learning new skills and maybe fight with your neighbours.

The only place in Salem not built by the players is the main city Boston, which is a safe-zone where one can meet other players, trade, converse and enjoy the social aspects of the game. Outside of Boston only wilderness awaits, and the further you come from civilization the darker and more dangerous the world around you becomes. Until you reach the deep lumberwoods and no longer have to fear Pilgrims but instead witches and hidebehinds...



This was taken from the about page on the Salem website.


Right, but what Dallane is trying to tell you guys is that the salemthegame site was written by Paradox Interactive, which is no longer a part of this game's development. Their views and the devs' views on what the game should be were different, so quoting the 'about' page that Paradox wrote doesn't prove anything.
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