DarkSeed wrote:jwhitehorn wrote:Thank you for highlighting what a ***** Jamestown really is.
Agreed. For the first time.
I'm going to show some allegory here, the likes of which will surprise nobody, but... Ztyxdk, you have become an apologist for Darkseed and his nonsense and have firmly encamped with him, defending his actions.
If I can put this situation in a real world context, here's what you might have said: "Yeah, it's a real pity that woman was raped, but, some people, y'know, they just get bored and get an itch they need to scratch, so, they have to blow off steam. Men have their needs right? Oh yeah, she was killed? It's a dangerous world. People die all the time and that's going to happen. I'm just trying to have fun and run a city, I can't help it if they live here but I'm also not going to tell them not to rape and murder. By all means, come by the city for trade and fun, we need those tourism dollars."
Okay, I hear the cries now, 'This is the frontier, with no laws'. Bullcrap, (or should I say ponycrap?) Even in a wild land, there is a natural law that *****'s who did this would be tracked down and hung from the neck until dead. Humans don't tolerate this sort of behavior for long because a wild dog might bite one lone settlement but, it never stops there. One crime begets another crime and the WORST criminals are the ones that do it for a thrill, and as ztyxdk pointed out, they DID. You want to know who attacks and kills another for a thrill? Here's a list.
1) Rapists - They do so love to feel the helplessness of their victims. It's a sport for them and they never attack the strong.
2) Serial Killers - Again, they get off on the power they believe they have in ending the life of someone weaker than them.
3) Child Molesters - Again, they focus on the weak. It's no offhanded comment I made intimating that the raider might have had some past experience with molestation. Friendship is magic, indeed...
4) Sociopaths - They lack a concept of right and wrong. Internet sociopath, disguised as "this is a game, deal with it" has become a rather interesting epidemic in the last decade I have noticed but I still find it no less dull and tiresome, despite it's banal nature. It's certainly a creche for real life sociopatht but I find internet sociopaths to shrivel up and cry in the real world when faced with strong opposition.
I will say this. Salem, has always struck me as an amazing social experiment. It's the reason I played it in the first place, that and it allowed me to dabble when I had free time. The systems for being able to use town bells to take over someone's settlement seems very very broken but, then, what games don't have any flaws? This situation is fascinating to me and I'm rally enjoying it play out. It is a microcosm, matching the expansionist period in America in many respects, including the reactions some have had.
In the end, I suspect, "goodly folk" can not abide a town that makes safe harbor for robbers and marauders and the raider who attacked and killed my friend and my character, robbing us, will die. Others may at that and I have more free time now to work on other things, for now. It may have actually galvanized many of Jametown's citizens together and if I do play again, I'll likely do so with such people, who realize that we stand or fall together and under some common vision of clear right and wrong.
Cause and effect; It is a real thing and it's beautiful.