Dirty Little Secrets of Salem and a Goodbye

Forum for In-Game politics, relations and matters of justice.

Re: Dirty Little Secrets of Salem and a Goodbye

Postby darnokpl » Wed Jan 09, 2013 8:07 pm

Mereni wrote:
Glennfinnan wrote:Also, you can look up the bug tracker anytime and you will see a lot of bugs submitted [of which some are already fixed] by noone else, but the GH member/s.


What bug tracker? I haven't seen this mentioned anywhere else on the forums or in the game. It would be really nice to know what bugs have been reported and which are being worked on.


http://www.seatribe.se/bt/describecompo ... duct=Salem
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Re: Dirty Little Secrets of Salem and a Goodbye

Postby stingmoggie » Wed Jan 09, 2013 8:17 pm

staxjax wrote:We report every bug we find. We try our best to get **** fixed, unfortunately that costed us a whole city. I'm not allowed to condone bug using, but I would say that your all of your allegations are false. If people dont use/abuse bugs enough to make an obvious impact on the game, why else would the dev's prioritize them over any other development project?
nothing. Later.


So you are saying that using 1x1 fields just for yourselves was more productive than me posting them here ?

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The guy is one of the best people I have met in a while so I won't say his name, just to show what I mean.
Also to counter the future post you will make about me keeping the mod myself till I quit the game, I shared it with at least 22 people.
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Re: Dirty Little Secrets of Salem and a Goodbye

Postby staxjax » Wed Jan 09, 2013 8:17 pm

The bug tracker URL is sticked in the bug reports subforum...

And I don't care about the 1x1 farm tiles. Just wait until there is client update and you arent around to fix it, so everybody won't be able to replant their fields.
Of all the things I've lost, I miss my mind the most - Ozzy Osbourne

Confirmed retards: Nimmeth, Claeyt, MycroSparks
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Re: Dirty Little Secrets of Salem and a Goodbye

Postby colesie » Wed Jan 09, 2013 8:19 pm

Take care Skuee
Beep Boop Bop
My builds (Under Occupation)
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Have you given haven a try? ◕‿◕
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Re: Dirty Little Secrets of Salem and a Goodbye

Postby Glennfinnan » Wed Jan 09, 2013 8:21 pm

stingmoggie wrote:
Image

The guy is one of the best people I have met in a while so I won't say his name, just to show what I mean.



stingmoggie wrote:You can contact me via IRC, here is a link to Web IRC if you dont have a client. My username there is Skuee


Are you retarded or what?
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Re: Dirty Little Secrets of Salem and a Goodbye

Postby stingmoggie » Wed Jan 09, 2013 8:28 pm

staxjax wrote:The bug tracker URL is sticked in the bug reports subforum...

And I don't care about the 1x1 farm tiles. Just wait until there is client update and you arent around to fix it, so everybody won't be able to replant their fields.


that I will do, dont worry. It take 2 min to compile
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Re: Dirty Little Secrets of Salem and a Goodbye

Postby stingmoggie » Wed Jan 09, 2013 8:29 pm

Glennfinnan wrote:Are you retarded or what?


there are 2 people there talking, and I removed the name of the other side. Are you retarded or what ?
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Re: Dirty Little Secrets of Salem and a Goodbye

Postby Glennfinnan » Wed Jan 09, 2013 8:31 pm

It's my bad then and I apologize, I don't really know this IRC client interface. Looked like it was indeed you saying that.
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Re: Dirty Little Secrets of Salem and a Goodbye

Postby Mushibag » Wed Jan 09, 2013 8:35 pm

Just a heads up. I think it is important for anyone who decides to use the 1x1 farm mods to realize that if/when there is a change making farms unable to overlap, your farms will get nuked. I'm not saying don't use it, you just need to be aware of that possibility, and not cry if/when it happens. That was the main reason I didn't release it to everyone.

skuee, you might want to add something about that to the original post, so people know.

P.S. Good luck, and have fun with your other game. :)
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Re: Dirty Little Secrets of Salem and a Goodbye

Postby stingmoggie » Wed Jan 09, 2013 8:41 pm

updated OP with the warning, thanks
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