Has 'The Shining Force' found Salem?

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Re: Has 'The Shining Force' found Salem?

Postby thl111 » Sat Jun 22, 2013 6:59 am

Sky_Cardis wrote:
Oh come now, I'm like a movie, or a new game coming out. Waiting is part of the deal :D it makes it that much more rewarding when it gets released :D


So does bowel movement ¦] .
We make sword stone for keeper and pull they do it and excalibur come out. have no make stone to for sword we make sword box for sword to put sword in for sword. -Moniker (Anarchy online)
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Re: Has 'The Shining Force' found Salem?

Postby Orlpar » Sat Jun 22, 2013 8:06 am

Dear Sky_Cardis you remind me of Colesie. He used to talk much, do little. Then he died.


Sky_Cardis wrote:You see, the problem with rebels (for the most part) is all talk talk talk...bash bash bah...no real action.

You can call yourself a rebel. In fact, you have just described yourself ;)

Killing "The Tribe" would be the best drama since Salem release. As much as I'd love to see it, I believe it's impossible at this point. I would wish you good luck in that fight, Sky, but only if you decided for some real actions. Not trashtalk, which is all you currently do.
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Re: Has 'The Shining Force' found Salem?

Postby jwhitehorn » Sat Jun 22, 2013 8:12 am

Orlpar wrote:I believe it's impossible at this point.


I believe you are correct.

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Re: Has 'The Shining Force' found Salem?

Postby RuneNL » Sat Jun 22, 2013 8:21 am

I think, the only way to even pose a threat to the Tribe is to start out with a lot of your guild members.

So you guys could set up fast and grow fast, given that all the guildies work like clockwork. Set up an advanced base and start feeding combat alts, as many as possible.

They are a well organised group thats waaaaay ahead. They made sure to snuff out any competition.

Let's say that Shining Force manages to set up and train high humor combat alts, you still lack the experience. Its going to be a lenghty process and you guys will die ALOT (hence combat alts).

I put my money on creating a bigger zerg force then the Tribe with the same persistence as them.

3-5 months from now you might claim a victory.

So get that zerg force and start grinding!
Best of luck.
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Re: Has 'The Shining Force' found Salem?

Postby jwhitehorn » Sat Jun 22, 2013 8:24 am

RuneNL wrote:I think, the only way to even pose a threat to the Tribe is to start out with a lot of your guild members.

So you guys could set up fast and grow fast, given that all the guildies work like clockwork. Set up an advanced base and start feeding combat alts, as many as possible.

They are a well organised group thats waaaaay ahead. They made sure to snuff out any competition.

Let's say that Shining Force manages to set up and train high humor combat alts, you still lack the experience. Its going to be a lenghty process and you guys will die ALOT (hence combat alts).

I put my money on creating a bigger zerg force then the Tribe with the same persistence as them.

3-5 months from now you might claim a victory.

So get that zerg force and start grinding!
Best of luck.


He will also needa Mask that reflect Brazier fire to even the playing field.

Keep in mind that at the time when Gallows fell they had (34) plots/players in their city while the Tribe was a well oiled machine for war consisting of (6) Braves. Since then we have shown that we are capable of sending over (100) Indians at our enemies in times of need. While I won't deny that it is theoretically possible to "Zerg down" the Tribe I would estimate that it would take no less than 500 players to do so.

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Last edited by jwhitehorn on Sat Jun 22, 2013 8:26 am, edited 1 time in total.
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Re: Has 'The Shining Force' found Salem?

Postby Orlpar » Sat Jun 22, 2013 8:25 am

RuneNL wrote:3-5 months from now you might claim a victory.


This if Tribe don't find them in 3-5 months. They will.
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Re: Has 'The Shining Force' found Salem?

Postby RuneNL » Sat Jun 22, 2013 8:31 am

jwhitehorn wrote:He will also needa Mask that reflect Brazier fire to even the playing field.

Keep in mind that at the time when Gallows fell they had (34) plots/players in their city while the Tribe was a well oiled machine for war consisting of (6) Braves. Since then we have shown that we are capable of sending over (100) Indians at our enemies in times of need. While I won't deny that it is theoretically possible to "Zerg down" the Tribe I would estimate that it would take no less than 500 players to do so.

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That mask... I still dont believe it, game breaker.

IF they get that far, much honour can be gained via battles of that size.
I hope for everyones sake, including the Tribe, that SF can pull it off.
It would most definitely make Plymouth and Salem much more interesting.
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Re: Has 'The Shining Force' found Salem?

Postby staxjax » Sat Jun 22, 2013 9:02 am

Rofl, 34 players...I wish.
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Re: Has 'The Shining Force' found Salem?

Postby jwhitehorn » Sat Jun 22, 2013 9:22 am

staxjax wrote:Rofl, 34 players...I wish.


My bad... It was 33.

viewtopic.php?f=6&t=2910&start=180#p31914

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Re: Has 'The Shining Force' found Salem?

Postby staxjax » Sat Jun 22, 2013 9:41 am

I count maybe 11 people that were playing Salem at that time. Some of them like Bait/Dallane/csnow weren't really playing either. Was just Chiprelz, Mr.Gemini, Mushibag, Biomike, Otis, Colesie, and myself. +1 new guy whom I forgot the name of...Sticks, that was it. So yeah, that's 11 active/semiactive people not 33 or 34.
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