Nizuto's general guides: from hermit to player

After half an year of lurking the forums and hiding in the shadows, it's time to create a few guides with info gathered with the help of the community along with personal experience
Content List:
1. Purity Guide
2. Humors Guide
3. PvP Guide
Purity Guide
Section I: Starting your long term purity grind
There are two main methods to start manipulating your purity:
* Finding high purity Clay nodes
Proficiencies needed:
- 30+ Mines and Mountains (limits the purity cap of stones)
- 30+ Pots and Pans (limits the purity cap of clay)
Core skills needed:
- Forestry
- Kiln Construction
Optional skills:
- Laboring
Steps to follow:
1. Search the world for high purity clay nodes of at least 3-4% purity (it’s best to: have a custom client, switch to “show purity as multiplier” and search for at least ~1.35 nodes). A medium node will have ~5-6% purity and a high purity node will have ~7-10%.
Remember that a big clay zone can have varying multipliers on different points of it.
Example: the north of the clay zone can have 3% purity but if you go south from here it can have gradual increase in purity, let’s say up to 4%
2. Once you found the node you’re happy with, pay attention to the element proportion it has. The elements are: Salt/Mercury/Sulphur/Lead. Look for the highest two elements and keep them in mind for future steps.
3. Search for 2-4%+ purity Granite that has around the same proportion of elements as the clay
- The mountain biome can be a good place to start
Protip: The granite found in the badlands biome right next to Providence in the south has ~4% purity salt + lead combo.
4. Search for 2-4%+ purity Lime that has around the same proportion of elements as the clay
- Can be either lime you find on the ground or the one you must dig for it.
5. Make Gardening Pots out of them
* Finding high purity water nodes
Proficiencies needed:
- 30+ Mines and Mountains (limits the purity cap of stones)
Core skills needed:
- Forestry
- Kiln Construction
- Tanning
- Carpentry
Steps to follow:
1. Search the world for high purity water nodes. Search every river and lake regularly with a Bucket. It’s best to use a Canoe to navigate the lakes and test the purity in random points of it. Small purity water is 4-5%, medium is 6-7% and high is 8-10%+. As far as I know Wells don’t have purity (correct me if I’m wrong)
Remember that a big lake zone can have varying multipliers on different points of it.
Example: the north of the lake zone can have 3% purity but going south from there, it can have gradual increase in purity, let’s say up to 4%.
2. Once you found the node you’re happy with, pay attention to the element proportion it has. The elements are: Salt/Mercury/Sulphur/Lead. Look for the highest two elements and keep them in mind for future steps.
3. While it’s not mandatory, search for 1%+ purity Lime that has around the same proportion of elements as the water
- Can be either lime you find on the ground or the one you must dig for it.
4. Create a Clay Trough, use the water and lime to create Milk of Lime, dig some soil from anywhere you want and start making some clay. The purity of the Milk of Lime is influenced 90% by the Water used and 10% by the Lime added, thus good purity lime isn’t mandatory, even 0% lime works okay. The next steps are the same as the ones above.
Conclusion: Make Gardening Pots of the same element proportion as the water/clay node that you find. The purity of the materials must be above 3-4%.
Section II: Apply the purity
Proficiencies needed:
- 50+ Stocks and Cultivars
- 50+ Natural Philosophy
- 45+ Frontier and Wilderness
These proficiencies affect the chance to get a planted tree sprout.
- 30+ Hunting and Gathering (limits the purity cap of foraged/hunted items)
Core skills needed (along with the ones in the first section):
- Forestry
Core items/structures needed:
- Gardening Pots (the ones you made in the first section)
- Compost(s)
- Common Earthworms
Steps to follow:
1. Search the world for high purity plants with the element proportion as the gardening pots you made before.
2. Find a bunch of Earthworms and put them in a container. Surround the worms with the plants found. The worms will slowly eat the plants and inherit the purity of them. It takes some time.
Protip: Early you can use a wooden box and arrange the worms in a “Sandwich” configuration:
+++++ Plants
xxxxx Worms
+++++ Plants
Protip from cbd1167: worms in a compost do very little unless their efficiency is at 100%.. A common earthworm adds 4% efficiency, whereas an Earthworm Python adds 16%. It takes the same effort to feed up a Python as it does a Common worm. 6 Pythons and 1 common will give you 100%.
The idea is to use good purity worms, make the composts you're using at 100% worm efficiency and use it like that until you get purity boards.
3. While you develop your worms, plant trees using the gardening pots that you made. The humus doesn’t really matter at this point.
4. Once your trees are fully grown, get cuttings from each tree and make another batch of trees in the gardening pots. After that you can cut down the tree and make some composts from its boards
5. Fill the compost(s) with the worms you have. Around 5 worms per compost should be okay.
6. Use the new humus for the Gardening Pots whenever you plant trees
7. Repeat the last three steps till you get the purity of the trees close to the Gardening Pots.
Conclusion: Use the Gardening Pots you made to create trees with the same purity as your Gardening Pots. As the trees grow, work on your Earthworms and get them close to the purity of the plants found.
Section III: Advancing your purity even more
The first two sections explain the basic steps that you need to follow in order to increase the purity of farm related Food/Curiosities. This section explains the concept of Alchemy which will apply when you are working on the purity of your trees. But first we need to discuss about the elements that items have.
The elements are: Salt, Mercury, Sulphur, Lead, represented by a number. You can see these elements when you hover your mouse cursor over an item. Let’s talk about the facts related to them. I’ll randomly pick Salt as the main element to talk about:
- The sum of the elements is 100.
- The most standard element numbers an item can have is 25/25/25/25. This shows that an item has equal elements proportion and a 1.00 multiplier (0% purity).
- Increasing one of the elements will lower the others as the sum must be 100. If an item has 30 in Salt, other elements must make their own sum of 70. Example:
- The more an item has a bigger individual element, the more pure it gets, thus the item becomes more efficient. The ideal item will look like 100/0/0/0. This means 100 Salt, 0 Mercury, 0 Suplhur, 0 Lead, which results in 100% Purity. This is ,of course, close to impossible to achieve.
Now that we’ve covered the basics of elements and purity, let’s talk about how to increase your current purity of items:
Skills needed:
- Alchemy
- Humble Abodes
- Simple Cooking
Core items/structures needed:
- Stove
- Colliquative Pressure Cooker
Optional Items/structures:
- Alchemy Table
- Rectificative Test Tubes
The Colliquative Pressure Cooker increases the second highest element up to the level of the highest one. Each hour a tick occurs in which the elements will slowly modify. Example: An item with 36/30/17/17 (where Salt is the highest and Mercury second highest) that’s put into a Pressure Cooker will gradually become 36/36/14/14.
Since the sum of the elements must be 100, and we currently have 72 from the first two highest elements, the remaining elements will need to make 28. This lowered two elements at the cost of increasing one, making the “mixture” of elements more “pure”, resulting in a better multiplier.
Note that the more pure an item is, the higher the risk of getting unstable which in turn increases the chance to destroy itself after each tick of modification. In rare cases it will destroy the Pressure Cooker or the Stove.
Steps:
1. Put the Clay, Granite and Lime in Pressure Cookers.
2. Wait for them to get the second highest element as close as possible or equal to the highest element
3. Create new Gardening Pots with the new materials
Conclusion: You can use the Pressure Cooker to increase the purity of any item that you have that is around 3%+ purity. You can sometimes double and even triple that increase.
Here’s an example of how to get 20% purity crops. It was PMed me by someone:
- It's possible to reach 20%+ pure trees and crops using pressure cookers.
Example: First find granite, lime, water and some edible plant with mercury 50.
Make gardening pots with 50 mercury and feed worms until you have near 50 mercury. (For better effect, try and pressure cook all the materials for the gardening pots, and then after you have cooked the materials, cook the gardening pots as well, but only if you can get the secondary value salt to increase, otherwise it will have a disruptive effect.)
Make tree, make new humus bin, get better humus, make better tree, until you have a tree with 50 mercury (may take some months). and at this point you will have 40-45 mercury humus as well.
Now plant plants with the new mercury humus, pressure cook the humus and the plants and plant them again, this can increase the salt up to the limit where they are too capped by the gardening pots and water.
Feed these plants to the worms so they move towards 50/50/0/0, and use the better humus to get trees moving towards 50/50/0/0.
At this point, your crops is just capped by water and pots, so you can reevaluate your materials and make secondary pots and water where your goal is to get the highest salt/mercury sum.
If, in the end, all you get to is pots with 25/50/13/13 you still get about 20% pure crops.
- It's possible to get 100% pure meat with turkeys and test tubes.
The purity of the egg is exactly the purity of the mother hen, which means if you just keep putting the best new chickens in the test tubes, you will eventually end up with 100% pure turkeys if the randomization distribution of the test tubes is fair. (It probably isn't completely fair but with enough time you should be able to end up with good turkeys.)
Additional overall tips and examples:
- An item with 50/50/0/0 (33% pure) combined in a recipe with 0/50/50/0 (33% pure) will only yield 25/50/25/0 (16% pure) result
Content List:
1. Purity Guide
2. Humors Guide
3. PvP Guide
Purity Guide
Section I: Starting your long term purity grind
There are two main methods to start manipulating your purity:
* Finding high purity Clay nodes
Proficiencies needed:
- 30+ Mines and Mountains (limits the purity cap of stones)
- 30+ Pots and Pans (limits the purity cap of clay)
Core skills needed:
- Forestry
- Kiln Construction
Optional skills:
- Laboring
Steps to follow:
1. Search the world for high purity clay nodes of at least 3-4% purity (it’s best to: have a custom client, switch to “show purity as multiplier” and search for at least ~1.35 nodes). A medium node will have ~5-6% purity and a high purity node will have ~7-10%.
Remember that a big clay zone can have varying multipliers on different points of it.
Example: the north of the clay zone can have 3% purity but if you go south from here it can have gradual increase in purity, let’s say up to 4%
2. Once you found the node you’re happy with, pay attention to the element proportion it has. The elements are: Salt/Mercury/Sulphur/Lead. Look for the highest two elements and keep them in mind for future steps.
3. Search for 2-4%+ purity Granite that has around the same proportion of elements as the clay
- The mountain biome can be a good place to start
Protip: The granite found in the badlands biome right next to Providence in the south has ~4% purity salt + lead combo.
4. Search for 2-4%+ purity Lime that has around the same proportion of elements as the clay
- Can be either lime you find on the ground or the one you must dig for it.
5. Make Gardening Pots out of them
* Finding high purity water nodes
Proficiencies needed:
- 30+ Mines and Mountains (limits the purity cap of stones)
Core skills needed:
- Forestry
- Kiln Construction
- Tanning
- Carpentry
Steps to follow:
1. Search the world for high purity water nodes. Search every river and lake regularly with a Bucket. It’s best to use a Canoe to navigate the lakes and test the purity in random points of it. Small purity water is 4-5%, medium is 6-7% and high is 8-10%+. As far as I know Wells don’t have purity (correct me if I’m wrong)
Remember that a big lake zone can have varying multipliers on different points of it.
Example: the north of the lake zone can have 3% purity but going south from there, it can have gradual increase in purity, let’s say up to 4%.
2. Once you found the node you’re happy with, pay attention to the element proportion it has. The elements are: Salt/Mercury/Sulphur/Lead. Look for the highest two elements and keep them in mind for future steps.
3. While it’s not mandatory, search for 1%+ purity Lime that has around the same proportion of elements as the water
- Can be either lime you find on the ground or the one you must dig for it.
4. Create a Clay Trough, use the water and lime to create Milk of Lime, dig some soil from anywhere you want and start making some clay. The purity of the Milk of Lime is influenced 90% by the Water used and 10% by the Lime added, thus good purity lime isn’t mandatory, even 0% lime works okay. The next steps are the same as the ones above.
Conclusion: Make Gardening Pots of the same element proportion as the water/clay node that you find. The purity of the materials must be above 3-4%.
Section II: Apply the purity
Proficiencies needed:
- 50+ Stocks and Cultivars
- 50+ Natural Philosophy
- 45+ Frontier and Wilderness
These proficiencies affect the chance to get a planted tree sprout.
- 30+ Hunting and Gathering (limits the purity cap of foraged/hunted items)
Core skills needed (along with the ones in the first section):
- Forestry
Core items/structures needed:
- Gardening Pots (the ones you made in the first section)
- Compost(s)
- Common Earthworms
Steps to follow:
1. Search the world for high purity plants with the element proportion as the gardening pots you made before.
2. Find a bunch of Earthworms and put them in a container. Surround the worms with the plants found. The worms will slowly eat the plants and inherit the purity of them. It takes some time.
Protip: Early you can use a wooden box and arrange the worms in a “Sandwich” configuration:
+++++ Plants
xxxxx Worms
+++++ Plants
Protip from cbd1167: worms in a compost do very little unless their efficiency is at 100%.. A common earthworm adds 4% efficiency, whereas an Earthworm Python adds 16%. It takes the same effort to feed up a Python as it does a Common worm. 6 Pythons and 1 common will give you 100%.
The idea is to use good purity worms, make the composts you're using at 100% worm efficiency and use it like that until you get purity boards.
3. While you develop your worms, plant trees using the gardening pots that you made. The humus doesn’t really matter at this point.
4. Once your trees are fully grown, get cuttings from each tree and make another batch of trees in the gardening pots. After that you can cut down the tree and make some composts from its boards
5. Fill the compost(s) with the worms you have. Around 5 worms per compost should be okay.
6. Use the new humus for the Gardening Pots whenever you plant trees
7. Repeat the last three steps till you get the purity of the trees close to the Gardening Pots.
Conclusion: Use the Gardening Pots you made to create trees with the same purity as your Gardening Pots. As the trees grow, work on your Earthworms and get them close to the purity of the plants found.
Section III: Advancing your purity even more
The first two sections explain the basic steps that you need to follow in order to increase the purity of farm related Food/Curiosities. This section explains the concept of Alchemy which will apply when you are working on the purity of your trees. But first we need to discuss about the elements that items have.
The elements are: Salt, Mercury, Sulphur, Lead, represented by a number. You can see these elements when you hover your mouse cursor over an item. Let’s talk about the facts related to them. I’ll randomly pick Salt as the main element to talk about:
- The sum of the elements is 100.
- The most standard element numbers an item can have is 25/25/25/25. This shows that an item has equal elements proportion and a 1.00 multiplier (0% purity).
- Increasing one of the elements will lower the others as the sum must be 100. If an item has 30 in Salt, other elements must make their own sum of 70. Example:
- The more an item has a bigger individual element, the more pure it gets, thus the item becomes more efficient. The ideal item will look like 100/0/0/0. This means 100 Salt, 0 Mercury, 0 Suplhur, 0 Lead, which results in 100% Purity. This is ,of course, close to impossible to achieve.
Now that we’ve covered the basics of elements and purity, let’s talk about how to increase your current purity of items:
Skills needed:
- Alchemy
- Humble Abodes
- Simple Cooking
Core items/structures needed:
- Stove
- Colliquative Pressure Cooker
Optional Items/structures:
- Alchemy Table
- Rectificative Test Tubes
The Colliquative Pressure Cooker increases the second highest element up to the level of the highest one. Each hour a tick occurs in which the elements will slowly modify. Example: An item with 36/30/17/17 (where Salt is the highest and Mercury second highest) that’s put into a Pressure Cooker will gradually become 36/36/14/14.
Since the sum of the elements must be 100, and we currently have 72 from the first two highest elements, the remaining elements will need to make 28. This lowered two elements at the cost of increasing one, making the “mixture” of elements more “pure”, resulting in a better multiplier.
Note that the more pure an item is, the higher the risk of getting unstable which in turn increases the chance to destroy itself after each tick of modification. In rare cases it will destroy the Pressure Cooker or the Stove.
Steps:
1. Put the Clay, Granite and Lime in Pressure Cookers.
2. Wait for them to get the second highest element as close as possible or equal to the highest element
3. Create new Gardening Pots with the new materials
Conclusion: You can use the Pressure Cooker to increase the purity of any item that you have that is around 3%+ purity. You can sometimes double and even triple that increase.
Here’s an example of how to get 20% purity crops. It was PMed me by someone:
- It's possible to reach 20%+ pure trees and crops using pressure cookers.
Example: First find granite, lime, water and some edible plant with mercury 50.
Make gardening pots with 50 mercury and feed worms until you have near 50 mercury. (For better effect, try and pressure cook all the materials for the gardening pots, and then after you have cooked the materials, cook the gardening pots as well, but only if you can get the secondary value salt to increase, otherwise it will have a disruptive effect.)
Make tree, make new humus bin, get better humus, make better tree, until you have a tree with 50 mercury (may take some months). and at this point you will have 40-45 mercury humus as well.
Now plant plants with the new mercury humus, pressure cook the humus and the plants and plant them again, this can increase the salt up to the limit where they are too capped by the gardening pots and water.
Feed these plants to the worms so they move towards 50/50/0/0, and use the better humus to get trees moving towards 50/50/0/0.
At this point, your crops is just capped by water and pots, so you can reevaluate your materials and make secondary pots and water where your goal is to get the highest salt/mercury sum.
If, in the end, all you get to is pots with 25/50/13/13 you still get about 20% pure crops.
- It's possible to get 100% pure meat with turkeys and test tubes.
The purity of the egg is exactly the purity of the mother hen, which means if you just keep putting the best new chickens in the test tubes, you will eventually end up with 100% pure turkeys if the randomization distribution of the test tubes is fair. (It probably isn't completely fair but with enough time you should be able to end up with good turkeys.)
Additional overall tips and examples:
- An item with 50/50/0/0 (33% pure) combined in a recipe with 0/50/50/0 (33% pure) will only yield 25/50/25/0 (16% pure) result