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Alts and server merge?

PostPosted: Wed Mar 27, 2013 11:47 am
by CockyBastard
I have a second alt which is slightly leveled on same server as my main. Should I make one on different servers? Will the servers eventually merge into one?

Re: Alts and server merge?

PostPosted: Wed Mar 27, 2013 11:49 am
by Bait
no they wont. we might get cross-server travel at some point though...

Re: Alts and server merge?

PostPosted: Wed Mar 27, 2013 12:13 pm
by CockyBastard
Bait wrote:no they wont. we might get cross-server travel at some point though...

They can just connect the borders - unless they are putting a server in West Coast, Midwest, and East Coast - even then cross server communication wouldn't be huge issue (oh oops would this idea awaken the LAAAAGGGMONSTER?).
Do you mean transfer characters?

Re: Alts and server merge?

PostPosted: Wed Mar 27, 2013 12:18 pm
by Bait
I'm not sure anyone knows yet... It's just a thing that's been mentioned. The servers will remain 3 different servers though. There was talk of some way to travel between servers, nothing more specific was said.

Re: Alts and server merge?

PostPosted: Wed Mar 27, 2013 2:40 pm
by MagicManICT
A few things:

Alts, no matter what server they're on, are all tied to the same account. You can only have a name once per account. You also have to pick a name before you pick the colony you start at. This means that even if they were to "merge servers", getting different characters of the same name isn't an issue (which isn't an issue here, anyway, because names are only unique to an account, not globally).

There probably will never be a "merge" if I've heard the devs correctly. Certain resources, such as clay and lime, can eventually be depleted. Once this occurs, the server can be shut down safely as it is likely few people will be left there. (Plans will be made for moving the stubborn ones and the characters that are basically abandoned.)

The plans are for "inter-colony" travel. Think of something more like EVE where you have a giant universe you will never likely see all of because your backyard is large enough to keep you busy for months if not years. For some silver, a character can travel from Boston to Roanoke and back.

Of course, there are currently some issues with this. It has been suggested by some players that colonies such as Plymouth not be included because of some broken game mechanics that have allowed players there to advance well beyond what others reasonably could. There's also the issue of a new colony getting a flood of well developed characters coming in to completely take over and no new characters getting a foothold. I'm sure a few others can be thought of, and some that will show up after the fact.

Re: Alts and server merge?

PostPosted: Thu Mar 28, 2013 9:18 am
by qbradq
I would recommend keeping your alts on the same server as your main. You'll be using your main to help advance your alts much more quickly than if they were going it on their own. That said I do have two characters on another server from when I tried joining a village there.

Now when they open the next new server I'll probably get an alt going there until they've got the basics I'd need to set up shop in the future. Like nails and iron for infrastructure.

Re: Alts and server merge?

PostPosted: Sun Mar 31, 2013 2:34 am
by CockyBastard
Thanks Magicman, that info was very informative. Travel on a ship to a different server is just fine, if the devs hear my little voice...
It might be good to have players import lime, clay etc.

Re: Alts and server merge?

PostPosted: Sun Mar 31, 2013 4:12 am
by Dallane
CockyBastard wrote:Thanks Magicman, that info was very informative. Travel on a ship to a different server is just fine, if the devs hear my little voice...
It might be good to have players import lime, clay etc.


I doubt the cost of lime would be worth someone to travel. There will be a silver cost in server travel from what they have said.