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Newbie: Someone locked the doors of my camp...

PostPosted: Tue Mar 19, 2013 12:15 pm
by Chimm
I am locked into my camp, because someone have put a lock on my doors and I can not go outside any more.

It was an unused camp with big stone wall and doors.

I am still a new character (about 17 phlegm). What is the best way to get out? I tried to break down the stone wall, but in one "Phlegm" run I didn't even get it 1% down. It is still at 0%. I do use Stone-Axe.

- I do have to break the wall or the door. Which one would be easier? Is it even possible for me?
- My food in my camp is definitely not enough. So should I port to Boston and try to get food in the surroundig?
- Should I even think of porting to Boston and walk to my camp? I have no idea how far this would be, because I took the port into the wilderness in the beginning and I am at some random place (Plymouth area). Then I would be outside of my camp and can get enough food to break into it again...

Jesus, I should have learned Lockmaking first. My new camp just started to look nice. A beginning garden, ...

Re: Newbie: Someone locked the doors of my camp...

PostPosted: Tue Mar 19, 2013 1:06 pm
by Kandarim
Chimm wrote:I am locked into my camp, because someone have put a lock on my doors and I can not go outside any more.

It was an unused camp with big stone wall and doors.

I am still a new character (about 17 phlegm). What is the best way to get out? I tried to break down the stone wall, but in one "Phlegm" run I didn't even get it 1% down. It is still at 0%. I do use Stone-Axe.

- I do have to break the wall or the door. Which one would be easier? Is it even possible for me?
- My food in my camp is definitely not enough. So should I port to Boston and try to get food in the surroundig?
- Should I even think of porting to Boston and walk to my camp? I have no idea how far this would be, because I took the port into the wilderness in the beginning and I am at some random place (Plymouth area). Then I would be outside of my camp and can get enough food to break into it again...

Jesus, I should have learned Lockmaking first. My new camp just started to look nice. A beginning garden, ...



you need at least 22.5 phlegm left to damage the stone hedge even a tiny bit. It becomes semi-plausible with 30+ phlegm. Your best bet would probably be finding someone with an excess of oatmeal crackers that can spare a couple (if you're on roanoke, i can usually help).

And yes, you probably should have gotten locksmithing asap. (on another note: you don't need locksmithing to apply the locks, so you *could* get someone else to make you locks the next time (make sure you trust them, though), since they could keep back a key copy)

Re: Newbie: Someone locked the doors of my camp...

PostPosted: Tue Mar 19, 2013 1:12 pm
by Chimm
So my only chance is to port to Boston and try to walk back to my home...? :o

Re: Newbie: Someone locked the doors of my camp...

PostPosted: Tue Mar 19, 2013 1:23 pm
by Kandarim
Chimm wrote:So my only chance is to port to Boston and try to walk back to my home...? :o


I don't see how that would help, since your gates will still be locked. I said you probably need to raise your phlegm up to the point that destroying stone hedges becomes plausible (slow, time- and food-consuming, but possible). 30 should be plenty

Re: Newbie: Someone locked the doors of my camp...

PostPosted: Tue Mar 19, 2013 1:24 pm
by Sprout
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Re: Newbie: Someone locked the doors of my camp...

PostPosted: Tue Mar 19, 2013 1:37 pm
by Chimm
Well I was thinking, that to level up I need to go foraging and so I have to leave my camp and port to Boston.

And when I could walk to my camp (in reasonable time), then I could work from the outside and gather food when I need it.

The world map is no longer available online correct? The wiki-link seems not to work. Would be nice to look up my location and see how far it is.

Re: Newbie: Someone locked the doors of my camp...

PostPosted: Tue Mar 19, 2013 1:42 pm
by Hans_Lemurson
At a non-stop wander, be prepared to dedicate 3 hours to walk to your home from Boston. I recently mapped out a large lake my property is near and it took quite some time. 16 map-tiles = 1 mile.

Re: Newbie: Someone locked the doors of my camp...

PostPosted: Tue Mar 19, 2013 1:42 pm
by Kandarim
Chimm wrote:Well I was thinking, that to level up I need to go foraging and so I have to leave my camp and port to Boston.

And when I could walk to my camp (in reasonable time), then I could work from the outside and gather food when I need it.

The world map is no longer available online correct? The wiki-link seems not to work. Would be nice to look up my location and see how far it is.


are you sure you're using the right wiki? The link to imrielle's maps is still functional

Re: Newbie: Someone locked the doors of my camp...

PostPosted: Tue Mar 19, 2013 1:44 pm
by Sprout
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Re: Newbie: Someone locked the doors of my camp...

PostPosted: Tue Mar 19, 2013 1:54 pm
by Chimm
Kandarim wrote:you need at least 22.5 phlegm left to damage the stone hedge even a tiny bit. It becomes semi-plausible with 30+ phlegm. Your best bet would probably be finding someone with an excess of oatmeal crackers that can spare a couple (if you're on roanoke, i can usually help).


Does it matter if I use a Stone Axe or a Metal Axe? And if so, what is the 22.5 phlegm referring to? The stone axe?