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Shed placement

Posted:
Sat Mar 16, 2013 10:32 pm
by Scilly_guy
I know some things are annoying pedantic about where their construction sign is placed, obviously I understand why somethings need flat terrain, and even why pavement is required. But what would be really really helpful is if the devs could make it so that the ghost will go green when placing a building, and putting objects down.
So with sheds what are the requirements? I have a 3x3 flat area but it won't let me place it there, but it did let me place it on another 3x3 flat area. (neither were paved)
Re: Shed placement

Posted:
Sat Mar 16, 2013 10:38 pm
by Yourgrandmother
I always have to pave to place a shed. However it could *probably* go on muddy flat terrain.
Haven't built a shed in a while though I find it to be more economical to make cupboards lol
Re: Shed placement

Posted:
Sat Mar 16, 2013 11:40 pm
by Scilly_guy
The reason I thought a shed might be worth it was to reduce going through a doorway which often seems to cause crashes for me. I would agree that cupboards are far easier to make, its funny, to me the shed has added value from the game crashing.
I have a sign that is not paved so it doesn't need paving.
Re: Shed placement

Posted:
Sun Mar 17, 2013 12:19 am
by Ornery
Are you trying to build it on forest terrain? Even if it's flat, most structures can't be built on it, so you'd just have to dig a tile and drop it back to change the terrain to dug ground. Sheds don't need paving to be built.
Re: Shed placement

Posted:
Sun Mar 17, 2013 2:36 am
by Yourgrandmother
Build a boat.
Build a cupboard.
Bring boat into house.
Empty Cupboard.
Lift Cupboard and drop into boat.
Magic.
Carry boat outside to where you wanted your shed.
Retrieve cupboard.
Re: Shed placement

Posted:
Sun Mar 17, 2013 3:52 am
by Hans_Lemurson
Hmm...that seems wonderfully exploitative.

Re: Shed placement

Posted:
Sun Mar 17, 2013 5:08 am
by Yourgrandmother
It's all fun and games untill 40 of my outdoor cupboards get nuked
Re: Shed placement

Posted:
Sun Mar 17, 2013 11:11 am
by belgear
You can also destroy a house and get the cupboard
Re: Shed placement

Posted:
Sun Mar 17, 2013 7:51 pm
by Scilly_guy
belgear wrote:You can also destroy a house and get the cupboard
I once had a cupboard that I found in the middle of an empty forest.
Ornery wrote:Are you trying to build it on forest terrain? Even if it's flat, most structures can't be built on it, so you'd just have to dig a tile and drop it back to change the terrain to dug ground. Sheds don't need paving to be built.
Perhaps that is what is going on with the other sign I placed, yep, just the central tile appears to be dug ground... these are silly rules.