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Re: How to UI

PostPosted: Fri Aug 31, 2012 3:27 am
by MagicManICT
Did a little organizing and added a few more things. I think I should do screen shots and describe the user interface windows some. I'll see if I can get these hosted internally so that losing access to a 3rd party site isn't an issue.

Re: How to UI

PostPosted: Thu Sep 06, 2012 8:15 pm
by milonti
Shift+Mousewheel for adding and subtracting building materials

Re: How to UI

PostPosted: Thu Sep 06, 2012 9:23 pm
by MagicManICT
Thanks for that, milonti. I missed that one.

Re: How to UI

PostPosted: Fri Sep 21, 2012 5:03 am
by masau
Is there any way to change hotkeys? I haven't seen anything, but it's possible I missed it. I use the colemak keyboard layout rather than the standard qwerty. For the most part it makes no real difference, but on the occasions I want to use the keyboard for moving I can't. Colemak has WARS, not WASD (even this isn't terrible - the D key in colemak is where G is in qwerty. But it's annoying).

Re: How to UI

PostPosted: Fri Sep 21, 2012 6:55 am
by MagicManICT
masau wrote:Is there any way to change hotkeys? I haven't seen anything, but it's possible I missed it. I use the colemak keyboard layout rather than the standard qwerty. For the most part it makes no real difference, but on the occasions I want to use the keyboard for moving I can't. Colemak has WARS, not WASD (even this isn't terrible - the D key in colemak is where G is in qwerty. But it's annoying).


Currently there isn't. It has been requested. (You might have better luck getting Ender or APXEOLOG to change this in the short term... think it's been requested of them, too, but can't be as certain.)

Re: How to UI

PostPosted: Fri Sep 21, 2012 8:14 am
by masau
I use APXE's client and was planning on requesting it (I forgot about it before when I requested various other things) but hadn't gotten there yet. I'm more concerned atm with determining why all of the clients have suddenly started crashing on login on my arch linux distro. I'm running out of stuff to try, I have a feeling the issue was caused by a package update. It's working fine on windows and I'm going to boot up my old mint distro, update that, and see if it works there. If I don't find a solution soon I'll probably be posting a thread in the bugs section.

EDIT: Solved my crashing problem. The creators of icedtea-web (an open source implementation of java web start) changed something in 1.3 that was causing the crashes. Downgrading to 1.2 solved my issue. I'll post about it in the bugs section in a few minutes.

Re: How to UI

PostPosted: Wed Sep 26, 2012 3:07 am
by MagicManICT
Added controls for boats (and other vehicles and mounts when we get them).

Re: How to UI

PostPosted: Wed Nov 07, 2012 5:58 pm
by MagicManICT
Just thought I'd let everyone know of this up from loftar in another thread (bolded for emphasis):

[quote="loftar"]Note also that there is, with the server update, a new ":act lo" command that goes via the server instead. That has the nice advantage that error checking is made and that, therefore, if you cannot log out, you are told so instead of the client just logging out with your character remaining in game perhaps without you knowing about it.

I hope to be adding an Options window soon.[/quote]

Re: How to UI

PostPosted: Fri Nov 16, 2012 9:37 am
by novus
Not sure if this has been mentioned but it is very useful. When you Right Click an item and access its menu(i.e. Eat/Study); 1 on the keyboard corresponds to the first (top) option and 2 corresponds to the second (top right) option.
I have only used on Enders.

Re: How to UI

PostPosted: Fri Nov 16, 2012 9:43 am
by EnderWiggin
novus wrote:Not sure if this has been mentioned but it is very useful. When you Right Click an item and access its menu(i.e. Eat/Study); 1 on the keyboard corresponds to the first (top) option and 2 corresponds to the second (top right) option.
I have only used on Enders.
it is the same on all clients since haven times :)