Hans_Lemurson wrote:Murders are rare. . .
Cik wrote:Hans_Lemurson wrote:Murders are rare. . .
Murders are actually common, and there are no consequences against the majority of players that have been playing since this world started last october/november and have near max humors, etc. Those skilled murderers will easily 1 or 2-shot player settlers without consequence.
Jorb is trying to pull the wool over the eyes of the unsuspecting, almost sociopathic-like, and present this false sense that there is an environment that is not grief-like, but the environment is grief-like. Just saying it is, whether or not one thinks it's an engaging and community encouraging sandbox environment is not for me to pass judgement on, but the community will respond by either remaining or leaving.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
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