Raising Biles, always neck and neck??

Ask and answer any and all questions pertaining to Salem's game-play.

Raising Biles, always neck and neck??

Postby tweenprinc3ss » Fri Jan 25, 2013 7:47 pm

I just wanted to make a quick post about raising biles. Everyone always says to raise them all together, however, I do not think this is always neccessary. If u plan on being nothing but a farmer, with no intentions of fighting, raising only your bb and flem can be a much easier task. With how easy it is to lose a character, specializing your toons is a viable way to advance more quickly in thier respective areas. Also, if u are unfortunate enough to be murdered, you are losin less this way...
User avatar
tweenprinc3ss
 
Posts: 598
Joined: Fri Nov 16, 2012 8:28 am

Re: Raising Biles, always neck and neck??

Postby Vibe » Fri Jan 25, 2013 9:39 pm

Or perhaps if by any chance your farmer gets attacked and you do have that yellow bile, you actually might be able to save your char, rather than minimizing your loss upon death.
User avatar
Vibe
 
Posts: 171
Joined: Mon Oct 01, 2012 9:52 am

Re: Raising Biles, always neck and neck??

Postby staxjax » Fri Jan 25, 2013 9:42 pm

Once you are set up, its not a big deal if you spike your biles. You can fix them whenever you want. Depends on how high purity of foods you cook, and if you know what you are supposed to be eating/growing.
Of all the things I've lost, I miss my mind the most - Ozzy Osbourne

Confirmed retards: Nimmeth, Claeyt, MycroSparks
User avatar
staxjax
 
Posts: 2845
Joined: Wed Aug 01, 2012 1:29 am

Re: Raising Biles, always neck and neck??

Postby Procne » Fri Jan 25, 2013 10:18 pm

tweenprinc3ss wrote:I just wanted to make a quick post about raising biles. Everyone always says to raise them all together, however, I do not think this is always neccessary. If u plan on being nothing but a farmer, with no intentions of fighting, raising only your bb and flem can be a much easier task. With how easy it is to lose a character, specializing your toons is a viable way to advance more quickly in thier respective areas. Also, if u are unfortunate enough to be murdered, you are losin less this way...


Well, you can't move with such specialised character into darkness, as it would perish due to humour drain
Image
Procne
 
Posts: 3696
Joined: Mon Sep 03, 2012 11:34 pm

Re: Raising Biles, always neck and neck??

Postby tweenprinc3ss » Fri Jan 25, 2013 11:38 pm

True. Do not misunderstand me, I am not saying that you could go the long haul in this game with a character who is rocking low health and ybile. However, if you are like me, and have many operations going on, you may want to use this method. I have a character who I am carefully raising the biles of, but also characters who serve a specific purpose. For these, I had no intentions of dealing with the pain of raising all biles together, instead deciding to jack up only 2 that were particularly relevant to their focus.
User avatar
tweenprinc3ss
 
Posts: 598
Joined: Fri Nov 16, 2012 8:28 am

Re: Raising Biles, always neck and neck??

Postby Pjotr84 » Sat Jan 26, 2013 12:32 am

If you're making chars specifically for mining or getting lime, I don't see any problem in having unbalanced biles as long as you're in the light.
Mushibag wrote: Pjotr confirmed racist.


RIP Gemini
User avatar
Pjotr84
 
Posts: 505
Joined: Sat Aug 25, 2012 12:09 am
Location: The Netherlands

Re: Raising Biles, always neck and neck??

Postby Ass_Kraken » Sat Jan 26, 2013 12:39 am

I usually just raise each one in increments of 20, seems like a decent amount without spiking much.
Image
User avatar
Ass_Kraken
 
Posts: 1277
Joined: Wed Aug 01, 2012 7:19 pm

Re: Raising Biles, always neck and neck??

Postby Pjotr84 » Sat Jan 26, 2013 12:45 am

Ass_Kraken wrote:I usually just raise each one in increments of 20, seems like a decent amount without spiking much.


It all depends on what kind of infrastructure you have available, I think. I've always tried to keep biles within 5 points of each other, so I'd waste less food.
Mushibag wrote: Pjotr confirmed racist.


RIP Gemini
User avatar
Pjotr84
 
Posts: 505
Joined: Sat Aug 25, 2012 12:09 am
Location: The Netherlands

Re: Raising Biles, always neck and neck??

Postby L33LEE » Sat Jan 26, 2013 12:58 am

Pjotr84 wrote:If you're making chars specifically for mining or getting lime, I don't see any problem in having unbalanced biles as long as you're in the light.


This.

Meh lime miner is 5/40/5/5 :roll:
Retribution ~ Death comes to those who wait.

Wishy for Mod - http://forum.salemthegame.com/viewtopic.php?f=3&t=7783
User avatar
L33LEE
 
Posts: 1134
Joined: Fri Aug 24, 2012 3:58 pm

Re: Raising Biles, always neck and neck??

Postby Dallane » Sat Jan 26, 2013 1:32 am

L33LEE wrote:
Pjotr84 wrote:If you're making chars specifically for mining or getting lime, I don't see any problem in having unbalanced biles as long as you're in the light.


This.

Meh lime miner is 5/40/5/5 :roll:


lol dat feel
Please click this link for a better salem forum experience

TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
User avatar
Dallane
Moderator
 
Posts: 15195
Joined: Wed Aug 01, 2012 2:00 pm

Next

Return to Help!

Who is online

Users browsing this forum: No registered users and 3 guests