Anybody familiar with how the damage calculation works for both mobs and the player?
For example when I fight grasshoppers 90% of the time they hit me for .2-.8 damage, which I can tank just fine. But every now and then they hit me for 2-4.5 damage which kills me in 2 hits. What am I doing wrong that lets them hit me for this amount of damage? I'm in "Guard" mode the whole time. Is it really just that random for them to hit that high?