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Questionably Effective Scarecrow

PostPosted: Sat Jun 03, 2017 9:19 pm
by tayken
Questionably Effective Scarecrow, what's the function?

Re: Questionably Effective Scarecrow

PostPosted: Sat Jun 03, 2017 9:32 pm
by Taipion
tayken wrote:Questionably Effective Scarecrow, what's the function?


Scaring away crows!

Crows tend to creep up to your fields and mutilate them, so shooing them away is kind of mandatory.

Any crow coming into the range of a scarecrow (shop item) or questionably effective scarecrow (craftable item) will fly away.

Re: Questionably Effective Scarecrow

PostPosted: Sun Jun 04, 2017 10:57 pm
by Kreek
Taipion wrote:
tayken wrote:Questionably Effective Scarecrow, what's the function?


and mutilate them


Crows if not chased away from your field in time will raise its upkeep value to 600%

Re: Questionably Effective Scarecrow

PostPosted: Sun Jun 04, 2017 11:38 pm
by Taipion
Kreek wrote:
Taipion wrote:
tayken wrote:Questionably Effective Scarecrow, what's the function?


and mutilate them


Crows if not chased away from your field in time will raise its upkeep value to 600%


That's what I said, right? :P

note: you may want to use a seedbag to be able to hold enough seeds in hand to seed a 600% upkeep field

note2: after seeding, it will drop back to 100% upkeep