New player + cold snap = frozen before even starting out?

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New player + cold snap = frozen before even starting out?

Postby Nitorin » Mon Sep 12, 2016 10:01 pm

I spawn into the wilderness with hypothermia at 97 degrees already.
At 90 degrees I lose the ability to regenerate humors, at which point my char is essentially crippled -- no more woodchopping, no more building, no more studying, no chance to recover. Until then, I have roughly 8 minutes! That's barely enough to chop enough spruce wood for the basic jute clothing, with Patchwork&Rags pre-studied in tutorial..!! Top that off with a haybale, and viola, still losing temperature, as if they have no thermal effect at all.
An active fireplace doesn't help either, my character freezes to an ice block next to an active fire..!!
A starter house requires boards, which requires a sawbuck and a saw, which requires metals, which already require quite an establishment.

So how do I survive even the first hour in game? I'd really like to play but I feel like I've no chance to even begin.
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Re: New player + cold snap = frozen before even starting out

Postby Claeyt » Mon Sep 12, 2016 10:23 pm

First off, welcome to the game. Second, good question.

This newest patch is absolute death to noobs and just hit the elevation button on an already steep learning curve. The patch is brand new and I'm hoping that they fix it for new players to keep them around. The good news is that once you figure it out, it's not that big of a deal anymore unless you go up mountains or it gets really cold.

Here are some fix ideas I'd like the dev's to try:

1. Give noobs a free window just like they do with insanity.
2. Make noobs make some clothes in the beginning and explain hypothermia to them there somehow.
3. Make a warming hut for noobs in Providence somewhere so they can lower their hypothermia in cold snaps.
4. Maybe lower the hypothermia if they stand in town.
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As the river rolled over the cliffs, my own laughing joy was drowned out by the roaring deluge of the water. The great cataract of Darwoth's Tears fell over and over endlessly.
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Re: New player + cold snap = frozen before even starting out

Postby Reviresco » Mon Sep 12, 2016 10:25 pm

Add me HS: RevCoat I'll give you a coat, cape, earmuffs and whatnot.
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Re: New player + cold snap = frozen before even starting out

Postby Champie » Mon Sep 12, 2016 10:29 pm

Reviresco wrote:Add me HS: RevCoat I'll give you a coat, cape, earmuffs and whatnot.


The question is: How does a character frozen in the wilderness get to providence to collect your generous gifts?
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Re: New player + cold snap = frozen before even starting out

Postby Reviresco » Mon Sep 12, 2016 10:30 pm

Champie wrote:
Reviresco wrote:Add me HS: RevCoat I'll give you a coat, cape, earmuffs and whatnot.


The question is: How does a character frozen in the wilderness get to providence to collect your generous gifts?


Sounded to me like he logged at ~90 body temp.
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Re: New player + cold snap = frozen before even starting out

Postby Nitorin » Mon Sep 12, 2016 11:28 pm

I'm 78 right now and about to freeze. I'm in Providence.
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Re: New player + cold snap = frozen before even starting out

Postby Claeyt » Mon Sep 12, 2016 11:31 pm

Nitorin wrote:I'm 78 right now and about to freeze. I'm in Providence.

grab some food and go in the barn to the North of the river to warm up for awhile.
jorb wrote:(jwhitehorn) you are an ungrateful, spoiled child


As the river rolled over the cliffs, my own laughing joy was drowned out by the roaring deluge of the water. The great cataract of Darwoth's Tears fell over and over endlessly.
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Re: New player + cold snap = frozen before even starting out

Postby Reviresco » Mon Sep 12, 2016 11:34 pm

You can actually make it this time (since it's not the coldest winter possible) if you just port to Prov and then farm some reeds on the coast. I tested it on a fresh character. You don't even need to find some rattler hides in logs or anything for hides.

You just need to know that you can change the pilgrim robe from the jacket to shirt slot or vice versa--can't remember.

You can get enough thermal to stop losing heat in like 5 minutes.
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Re: New player + cold snap = frozen before even starting out

Postby tiarali » Mon Sep 12, 2016 11:35 pm

There are buildings in town, right? You can go to your leanto and teleport to town, go in a building and get back to normal temps.

I was lucky enough to find an abandoned building in the Popham server. So I stayed close to there and kept going inside when I needed to get warm.

Do your best to get low level sewing skills as soon as possible, and chase crows to get black feathers. Keep snake skins and cobwebs too. You should soon be able to make a crowfeather cape, a jute cap, a pair of brown pants, and some haybale shoes. My new char is way low but she doesn't get hypothermia anymore.

Ofc, I made this char after the previous char I made got frozen rather quickly and I had to read up on the new mechanics :/
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Re: New player + cold snap = frozen before even starting out

Postby Saugglocke » Tue Sep 13, 2016 4:50 pm

A leafy bed also helps to get gain body temperature again.

But I agree it's another pain in the ass for new players (still new myself) and it's already extremely hard to get people to play this game. My friends didn't even make it through the tutorial. It just pissed them off right away.

The mechanic is cool, but there needs to be a lot of improvement to keep the new players.
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