Cave-down blocking question

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Cave-down blocking question

Postby ceromaster » Thu Aug 25, 2016 8:56 pm

Hi,

Could someone please tell me if blocking a cave-down in such way is valid or is it counted as abuse?
https://postimg.org/image/uh8v2bazr/
(The question also applies for other structures with some sort of entrance point in front of them.)
How would you suggest to most effectively remove it in a reasonable timeframe with a low-mid character 100ish, for example?

Thank you very much.

Edit: Thanks Taipion for correction.
Last edited by ceromaster on Thu Aug 25, 2016 10:09 pm, edited 1 time in total.
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Re: Cave-in blocking question

Postby Rifmaster » Thu Aug 25, 2016 9:20 pm

Pretty much nothing except known game breaking bugs are abuse in this game.
You'll prolly get a bug hat too!
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Re: Cave-in blocking question

Postby Taipion » Thu Aug 25, 2016 9:42 pm

ceromaster wrote:Hi,

Could someone please tell me if blocking a cave-in in such way is valid or is it counted as abuse?
https://postimg.org/image/uh8v2bazr/
(The question also applies for other structures with some sort of entrance point in front of them.)
How would you suggest to most effectively remove it in a reasonable timeframe with a low-mid character 100ish, for example?

Thank you very much.


That thing... is called a cave-down, not cave-in.

That is perfectly legit and no real obstacle for anyone halfway serious.

You want to remove buildings with high soak in your mine and only have a 100 humors char? => You need to use greek fire, beware you need the skill to both make and use it, buying it from someone without having the skill is pointless.


I believe that all has been asked many times already...
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Re: Cave-in blocking question

Postby Darwoth » Thu Aug 25, 2016 10:06 pm

when you poke around in other peoples mine shafts that sort of thing tends to happen, there are several ways to destroy the object as well as get out.
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Re: Cave-in blocking question

Postby ceromaster » Thu Aug 25, 2016 10:09 pm

I'm sure there are, there must be, I just lack the skills and knowledge, unfortunately.
It's amazing though how much creativity and effort is put into this game from the players' side.
Anyway, thank you all for the answers, appreciated.
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Re: Cave-in blocking question

Postby Rifmaster » Thu Aug 25, 2016 10:23 pm

ceromaster wrote:I'm sure there are, there must be, I just lack the skills and knowledge, unfortunately.
It's amazing though how much creativity and effort is put into this game from the players' side.
Anyway, thank you all for the answers, appreciated.


The knowledge required is to click the destroy button.
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Re: Cave-in blocking question

Postby Dallane » Thu Aug 25, 2016 10:26 pm

Rifmaster wrote:
ceromaster wrote:I'm sure there are, there must be, I just lack the skills and knowledge, unfortunately.
It's amazing though how much creativity and effort is put into this game from the players' side.
Anyway, thank you all for the answers, appreciated.


The knowledge required is to click the destroy button.


It has been a very long time since I have removed a kiln but doesn't that only go so far?
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TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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Re: Cave-down blocking question

Postby ceromaster » Thu Aug 25, 2016 10:59 pm

Dallane wrote:
Rifmaster wrote:
ceromaster wrote:I'm sure there are, there must be, I just lack the skills and knowledge, unfortunately.
It's amazing though how much creativity and effort is put into this game from the players' side.
Anyway, thank you all for the answers, appreciated.


The knowledge required is to click the destroy button.


It has been a very long time since I have removed a kiln but doesn't that only go so far?


Well, it seems the "click to destroy" knowledge for a 100ish character is enough for maybe the first 70-75 percents of the kiln hp :lol:
Then the progress basically stops, as I see.
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Re: Cave-down blocking question

Postby Dallane » Thu Aug 25, 2016 11:31 pm

Thats what I thought.
Please click this link for a better salem forum experience

TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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Re: Cave-down blocking question

Postby ceromaster » Fri Aug 26, 2016 6:26 am

Dallane wrote:Thats what I thought.


Ok, thanks for clarification.
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