Heeey, having some client issues

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Heeey, having some client issues

Postby spalari » Tue May 03, 2016 4:05 pm

I'm using the salem client btw. not lats or enders client.
And when I start the game everything is normal, i press my char. it start the game with a black screen and then it crashes and gives me this:


java.lang.RuntimeException: haven.GOut$GLInvalidEnumException: GL Error: 1280 (invalid enumerant)
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
at javax.media.opengl.Threading.invoke(Threading.java:191)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:412)
at haven.HavenPanel.run(HavenPanel.java:445)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.GOut$GLInvalidEnumException: GL Error: 1280 (invalid enumerant)
at haven.GOut.glexcfor(GOut.java:96)
at haven.GOut.checkerr(GOut.java:107)
at haven.Light$LightList.apply(Light.java:217)
at haven.GLState$Applier.apply(GLState.java:493)
at haven.GOut.apply(GOut.java:203)
at haven.PView.draw(PView.java:242)
at haven.MapView.draw(MapView.java:890)
at haven.Widget.draw(Widget.java:514)
at haven.Widget.draw(Widget.java:519)
at haven.GameUI.draw(GameUI.java:494)
at haven.Widget.draw(Widget.java:514)
at haven.Widget.draw(Widget.java:519)
at haven.RootWidget.draw(RootWidget.java:61)
at haven.UI.draw(UI.java:139)
at haven.HavenPanel.redraw(HavenPanel.java:293)
at haven.HavenPanel$1.display(HavenPanel.java:91)
at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:649)
at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:633)
at javax.media.opengl.awt.GLCanvas$9.run(GLCanvas.java:1271)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1103)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)

It says "Your system does not seem to have usable OpenGL drivers installed. Please check with your graphics card manufacturer."
Which I don't think is true because I was playing the game fine just about 10 mins ago
Hs: Olive

belgear wrote: I don't care what kinda coffee she makes, I only care about what kind of ***** she takes.
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Re: Heeey, having some client issues

Postby Ilkar » Tue May 03, 2016 4:17 pm

Have you rebooted your PC?
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Re: Heeey, having some client issues

Postby spalari » Tue May 03, 2016 4:19 pm

Ilkar wrote:Have you rebooted your PC?


https://www.youtube.com/watch?v=nn2FB1P_Mn8

I recognize the attempt to help, and I appreciate it. But yes I have xD
Hs: Olive

belgear wrote: I don't care what kinda coffee she makes, I only care about what kind of ***** she takes.
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Re: Heeey, having some client issues

Postby Kreek » Wed May 04, 2016 3:44 am

spalari wrote: at haven.HavenPanel.uglyjoglhack(HavenPanel.java:412)

Lol @ uglyjoglhack
I would try updating your drivers.
From the forest itself comes the handle for the axe.
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Re: Heeey, having some client issues

Postby Kandarim » Wed May 04, 2016 8:40 am

indeed, it appears to be an issue with your graphics card. Are you using an embedded card ? (I.e. does your pc/laptop have an actual graphics card, or only one included in the CPU?). I think I've seen this issue before with intel embedded cards.
The fact that it worked before *could* be an auto-update of yuor drivers, but I don't see why they would suddenly lower the OpenGL capabilities of the system.
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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Re: Heeey, having some client issues

Postby spalari » Wed May 04, 2016 10:29 am

Kandarim wrote:indeed, it appears to be an issue with your graphics card. Are you using an embedded card ? (I.e. does your pc/laptop have an actual graphics card, or only one included in the CPU?). I think I've seen this issue before with intel embedded cards.
The fact that it worked before *could* be an auto-update of yuor drivers, but I don't see why they would suddenly lower the OpenGL capabilities of the system.



Baah thanks for the help, but i did already check, my drivers are updated, I had to re-install windows and my AVG antivirus for it to work again.
Not sure what was wrong, but I hope this doesn't happen again.
Hs: Olive

belgear wrote: I don't care what kinda coffee she makes, I only care about what kind of ***** she takes.
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Re: Heeey, having some client issues

Postby Kandarim » Wed May 04, 2016 2:12 pm

sledgehammer meets nut.
Glad to hear you've solved it, though.
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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