ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:You could shoot yourself with one and find out. They do have a preferred benefit if your expectation is to engage or chase down your aggressor.
Reviresco wrote:I don't want to give you the satisfaction of shooting myself with a tar barrel so I'm going to try to cleverly get you to give me the game mechanics without it. Will you do so please?
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
Reviresco wrote:JohnCarver wrote:You could shoot yourself with one and find out. They do have a preferred benefit if your expectation is to engage or chase down your aggressor.
Ah, well I'm a hermit so I guess I'll just stick with anvils. Thanks.
Edit: Then again, it would make it a lot easier to hit people with other things. How powerful is the snare effect (I"m assuming that's what it inflicts)? 50%? 25%?
Reviresco wrote:I'll just go ahead and say it: we need anvilbins. Get on it.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:Reviresco wrote:I'll just go ahead and say it: we need anvilbins. Get on it.
This is why I don't give you guys nice things.
Reviresco wrote:I'll just go ahead and say it: we need anvilbins. Get on it.
JohnCarver wrote:This way no matter how bad my day gets, a text message that one of you died to madness always seems to brighten it.
jcwilk wrote:Reviresco wrote:I'll just go ahead and say it: we need anvilbins. Get on it.
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