Frotted wrote:Been giving blowdarts a hard look... think the only real solution here... is to carve out a Maze in mine...that takes 5-10 min to reach... and then destroy all the mine supports on the way out... even if someone to stupid enough to go and get them... cave in chance would be high and if they got caught... they could hardly port home with the scents!?
IDK... that's my initial reactrion to blowdarts
This is an interesting idea. Can you try to have a cave-in on top of a tunnel-down? I mean, for example, find an entrance to level 2, go down and craft poison or counterfeit silver, go up and try to get a cave-in to destroy the tunnel-down? Thereby covering all scents never to be recovered again?