Farming and stats

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Farming and stats

Postby Arbor » Mon Sep 07, 2015 12:48 pm

From what i get you need Flora & Fauna, Stocks & Cultivar and Natural Philosophy for farming.

And you need Herbs & Sprouts for most stuff you plant into pots.

My questions are:
how does hunting & hideworking effect any of this? It says it caps Herb purity, so are the herbs planted in pots counted for that too?

Or how should I build a proper farmer character?

and does a miner need anything besides mines & mountains and sparks & embers?

also what kind of "jobs" are there? tailor, farmer, miner, fighter or so?
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Re: Farming and stats

Postby Ntlosa » Mon Sep 07, 2015 12:57 pm

Stocks & Cultivar you need for plenty of the harvest
Herbs & Sprouts each 50 will increase your chance to get + 1 in the pot
Hammer And nails increase the amount of planks you can get from tree
Sparks And Embers will increase the amount of charcoal you get
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Re: Farming and stats

Postby Arbor » Mon Sep 07, 2015 12:59 pm

do i need coal for the farming?
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Re: Farming and stats

Postby Ntlosa » Mon Sep 07, 2015 1:11 pm

Arbor wrote:do i need coal for the farming?

Well it gives + speed but there is better ways to get + speed on feilds .
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Re: Farming and stats

Postby Reviresco » Tue Sep 08, 2015 11:36 am

Arbor wrote:do i need coal for the farming?


If you have a mining operation, just make some containers to put your dross in after you make pig iron. Then add a dross to a field to give it +200% speed.

Don't put straight coal on fields; it gives +speed and -plenty, so it's not really helping you. But using coal to make pig iron and then using the dross byproduct on your fields is a great idea.
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Re: Farming and stats

Postby Kralith » Tue Sep 08, 2015 12:29 pm

Arbor wrote:do i need coal for the farming?


You can get more informations about Agriculture here: http://salemwiki.info/index.php/Agriculture
Hope all informations on this site are up2date. ;)
Salem Wiki (PM me if you need help with editing)
Report corrections and new things here.
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