Arhangel3d wrote:What does each bars?
And as I see the happiness of animals?
Red = Ornery: The animals tendency to be born upset, and how often he gets upset throughout life. I.E. how easy it is for his temperament to rise.
Green = Vulnerability: How easy it is that he gets diseased.
Yellow = Metabolism: How quickly he eats.
For those first 3 bars you want them as low as possible.
Orange = Size: How much meat you get when you butcher them.
Blue = Product: How much milk, wool, lard etc. you get when you otherwise interact with them.
Purple = Longevity: How long the animal will live.
For the last 3 bars you want them as high as possible.
The happiness of your animal can be viewed by the Temperament stat that displays below the bars.