pareod375 wrote:My friend and I played from 2012-2013 for some time. We quit because there were about 50 people on the server, and there was a skill gap between newbs and vets due to no phlegm level caps. Now it seems the servers have been wiped, and the server status shows 1500 people on per day. What is this game like now?
We've made tons of changes to combat, raiding, food/gluttony, and skills. The gap you speak of is now less pronounced as there is a limit to how much increased Phlegm affects wall bashing and there are new mechanics that make it easier for weaker players to get revenge on older ones. There are also soft limits to how quickly you can 'level up' a character requiring you either wait some time, or put in a lot of extra work.
We've added so many new skills, industries, structures, inspirationals, and foods, I can't even make a short list here. But you might be interested to know we have a whole new purity grind with easy early rewards, but much more difficulty as you approach 100%.
Also, Providence is the permanent main server, and Popham is the new 'Expedition' server which is much more dangerous, smaller, and crowded. If you want to be daring and try it, though, you can get animals to send home to Providence for the new Animal Husbandry mechanic. You've come at a good time, Popham just started and is projected to run about 3-4 months before ending (it's a temp server, you can read more about it in Announcements). Otherwise, you'll have to wait for the animals until people from Popham start selling them after that server ends.
There's a good list of most of the the recent patch notes here:
viewtopic.php?f=5&t=13240The rest are in the Announcements section.