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Unofficial Salem Skill Tree

PostPosted: Sun Jun 07, 2015 6:10 pm
by Deakn
It's been many months but I am now working on an updated Tree which includes requirements and updated skill connections. :)

This skill tree has been made and is being worked on with the intention of giving the people of Salem an easy to view visual representation of the skills and their connections to each other.

>>> Salem Skill Tree <<<
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Last Updated:
Version 0.8 - 17. June 2015

To Do:
WiP


If you see any errors, spelling mistakes, missing skills or connections, please post here or pm me :)

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CHANGE LOG

Next Update:
-Add requirement(s): Boobytraps
-Add requirement(s): Cheese Making
-Changed requirement(s): Sheep Herding
-Changed requirement(s): Pig Keeping

Version 0.8 - 17. June 2015
-Fixed spelling: Bark Gathering
-Fixed spelling: Tasty Pastries
-Added: Scribing
-Changed requirement(s): Alchemy
-Changed requirement(s): Pulleys & Levers
-Changed requirement(s): Advanced Cooking

Version 0.7 - 13. June 2015
-Fixed spelling: Metallurgy
-Changed requirement(s): Sophisticated Furniture
-Changed requirement(s): Cabinet Maker
-Changed requirement(s): Paper Making
-Changed requirement(s): Venison Cuisine
-Changed requirement(s): Smoked Meats
-Changed requirement(s): Advanced Cooking
-Changed requirement(s): Mechanics
-Changed requirement(s): Grave Robbing
-Changed requirement(s): Firearms
-Changed requirement(s): Botany
-Changed requirement(s): Turkey Faming

Version 0.6 - 12. June 2015
-Fixed spelling: Larceny
-Added: Veterinarian
-Changed requirement(s): Horticulture
-Changed requirement(s): Shrub Orchards
-Changed requirement(s): Forestry

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Note: I'm doing this for the fun of it so please be patient. :)

Re: Skill Tree

PostPosted: Sun Jun 07, 2015 6:33 pm
by pistolshrimp
Looks like a Nice(TM) thing!

My suggestion is adding the names. My memory isn't so great.

Re: Skill Tree

PostPosted: Sun Jun 07, 2015 6:36 pm
by Tammer
Your layout looks nice.

Where did you get your info from? Both wikis may have incorrect requirements for some of the newer skills, since it's difficult to figure out without learning the skills on a new character.

There is a skill network that was apparently created directly from the server, although it is missing the recent skills.
http://salemwiki.info/images/d/d2/BetaTechTree.jpg

Re: Skill Tree

PostPosted: Sun Jun 07, 2015 7:02 pm
by Deakn
pistolshrimp wrote:My suggestion is adding the names. My memory isn't so great.


I will add them as soon as I can no worries :)

Tammer wrote:Where did you get your info from? Both wikis may have incorrect requirements for some of the newer skills, since it's difficult to figure out without learning the skills on a new character.


I only know of http://thesalemwiki.com which is the one I used to piece this together.
And don't know yet whether I'll add requirements or not, I'm still thinking about revising the layout if possible.

Re: Skill Tree

PostPosted: Sun Jun 07, 2015 7:03 pm
by JohnCarver
Looks like a nice thing indeed.

Re: Skill Tree

PostPosted: Mon Jun 08, 2015 2:03 am
by ShadowTani
Too bad some things needs to be reconfirmed. Mechanics for example likely doesn't require either Metallurgy or Locksmithing anymore, only carpentry, as I believe I personally unlocked Mechanics before both Metallurgy and Locksmithing. Though is a few weeks ago, so need to verify this with an alt sometime. There's some other examples like this as well.

But a dedicated skill tree like this is definitively a nice thing. :3

Re: Skill Tree

PostPosted: Mon Jun 08, 2015 2:09 am
by loftar
What do the dotted and dashed lines denote?

Re: Skill Tree

PostPosted: Mon Jun 08, 2015 2:26 am
by Deakn
ShadowTani wrote:Too bad some things needs to be reconfirmed. Mechanics for example likely doesn't require either Metallurgy or Locksmithing anymore, only carpentry, as I believe I personally unlocked Mechanics before both Metallurgy and Locksmithing. Though is a few weeks ago, so need to verify this with an alt sometime. There's some other examples like this as well.


If I don't get there myself, could you drop me a pm?

loftar wrote:What do the dotted and dashed lines denote?


The dotted and dashed lines are my attempt to try and make it easier to find your way around when the lines cross each other, nothing else :)

Re: Skill Tree

PostPosted: Mon Jun 08, 2015 10:47 am
by Deakn
I've updated the skill tree or rather, I made the first one online and it didn't want to open it again so I had to try something else (which works great) so I hope you like it.

Also I'll get on the names when I have time :)

Re: Skill Tree

PostPosted: Mon Jun 08, 2015 5:37 pm
by pistolshrimp
It's looking good.

I'll try to put some more effort into confirming this skill tree over the next couple of days. I'll post any updates here or PM you.