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Repair Imbalance?

PostPosted: Sat Feb 28, 2015 10:33 am
by Kharris
So it takes 1 granite and 3 stone to build a stone wall segment. Not a problem (maybe too easy).

But to repair a stone wall segment from 6% to full takes 58 granite! Good grief...

Is this correct or a bug of some kind?

Re: Repair Imbalance?

PostPosted: Sat Feb 28, 2015 10:45 am
by JohnCarver
It is correct to ensure that it remains difficult to constantly repair walls and keep raiders away.

Re: Repair Imbalance?

PostPosted: Sat Feb 28, 2015 10:51 am
by Lusewing
The cost to repair the walls is the best way to insure that a player who spends 10 min trying to brake down your stone hedge won't have his hard work negated by you spending 1 second and one granite to. Just be thankful the devs were kind enough to let us build the wall for just 1 granite and 3 stone.

Re: Repair Imbalance?

PostPosted: Sat Feb 28, 2015 11:18 am
by Kharris
I asked a simple question dude and I don't need you to tell me what I should be thankful for - you are not my mother :) :)

I appreciate the need to balance attack against repair and I see that slowing down repair of a segment to reduce granite requirements isn't very feasible as it isn't particularly quick at the moment.

However, after making some changes to my walls if anyone requires any granite within a wide area of my base they are going to be unlucky.

I tried digging granite boulders from stony patches, but that just leaves untidy piles of stone boulders everywhere. Any chance of increasing drop rate for granite from them?

Re: Repair Imbalance?

PostPosted: Sat Feb 28, 2015 11:50 am
by JohnCarver
There is a skill, and a proficiency, that drastically increases granite boulders that come from stone quarries.

Re: Repair Imbalance?

PostPosted: Sat Feb 28, 2015 12:18 pm
by Kharris
OK! Many thanks for the swift replies.

Re: Repair Imbalance?

PostPosted: Sat Feb 28, 2015 12:51 pm
by Argentis
Kharris wrote:I asked a simple question dude and I don't need you to tell me what I should be thankful for - you are not my mother :) :)

I appreciate the need to balance attack against repair and I see that slowing down repair of a segment to reduce granite requirements isn't very feasible as it isn't particularly quick at the moment.

However, after making some changes to my walls if anyone requires any granite within a wide area of my base they are going to be unlucky.

I tried digging granite boulders from stony patches, but that just leaves untidy piles of stone boulders everywhere. Any chance of increasing drop rate for granite from them?


Lusewing is not a "dude" and she is the mother of all the female characters in the game. Show some respect punk. And for untidy stone boulders just blow them up with boomsticks.