artifacts

Posted:
Sat Sep 06, 2014 9:12 am
by delirus
hi,
i have some question about the properties of artifact. it would be nice if someone could explain to me what they do
woodworking (tree copping speed,...?)
weaving(faster weaving?, does it infuluence difficulty?)
culinary(faster cooking?,...)
production(?)
mining (mining speed?, ...?)
tyvm
Re: artifacts

Posted:
Sat Sep 06, 2014 9:22 am
by Feone
Mining -> Mining ore boulders from walls quicker. (But not chipping.)
Culinary -> Quicker cooking, but not making doughs.
Weaving -> Faster weaving.
Woodworking -> Faster tree chopping & wood block cutting. Also board planing, but not board cutting.
Production -> All of the above.
Re: artifacts

Posted:
Sat Sep 06, 2014 9:42 am
by delirus
ok tyvm - so weavind does not influence difficulty of produced cloth?
Re: artifacts

Posted:
Sat Sep 06, 2014 10:00 am
by Feone
delirus wrote:ok tyvm - so weavind does not influence difficulty of produced cloth?
I don't think so. I'm not 100% sure of this though.
Re: artifacts

Posted:
Sun Sep 07, 2014 9:10 pm
by Whyamihere
delirus wrote:ok tyvm - so weavind does not influence difficulty of produced cloth?
If I understand correctly only your thread and needle affect the slotting difficulty of the clothes.
Re: artifacts

Posted:
Mon Sep 08, 2014 4:12 pm
by alagar
delirus wrote:ok tyvm - so weavind does not influence difficulty of produced cloth?
Not yet, but will. Carver said it.