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Flint and Steel

PostPosted: Sun Aug 10, 2014 3:37 pm
by Ramavich
I seem to have lost my recipe for Flint and Steel. Did it move somewhere else during the patch or is it under a new Prof. I have to learn/relearn?

Re: Flint and Steel

PostPosted: Sun Aug 10, 2014 4:10 pm
by Ramavich
I knew I shoulda made a box full of those things. Also shoulda made a bunch of sheds since Deer have suddenly become super-ninja to me now.

Re: Flint and Steel

PostPosted: Sun Aug 10, 2014 4:46 pm
by Kandarim
since flint and steel is now sold by the store, I doubt it can be made in-game anymore. Just spawn an alt, give it a lit torch and log it out in your base. Log it in to light a fire and log it out again => infinite fire.

Re: Flint and Steel

PostPosted: Sun Aug 10, 2014 4:58 pm
by Rifmaster
Kandarim wrote:since flint and steel is now sold by the store


***** dammit JC. DAMMIT.
WHY ARE WE BEING FORCED TO USE TINDER DRILLS AND FIRE ALTS. Y U SO MEAN?

Re: Flint and Steel

PostPosted: Sun Aug 10, 2014 5:01 pm
by Kandarim
I think craftable nice clothes vs some flint and steel is a pretty nice trade :)

Re: Flint and Steel

PostPosted: Sun Aug 10, 2014 5:02 pm
by lachlaan
To be fair tinder drills are a lot less of a hassle now.

Re: Flint and Steel

PostPosted: Sun Aug 10, 2014 8:35 pm
by JohnCarver
lachlaan wrote:To be fair tinder drills are a lot less of a hassle now.


This. The long-term plan with Flint & Steel is that it will be a nice yet non p2w leg-up when sending a character on an expedition.

Also at ten cents a fire AND with the higher chance of sootflakes I'm not entirely sure that its a poor investment for players that hassle with torch alts.