Nixman wrote:What about adding a tiered wall system, instead of having to build 3 separate walls you can 'reinforce' a single wall 3 times. Instead of having to stack width wise, you can stack it upwards instead.
In more detail:
Walls can be reinforced 3 times, they start off as a basic tier (as they are now)
Tier 2, Solid Wall adds a little graphics to it, say spikes on the top. Cant build another wall within 2 tiles.
Tier 3, Strong Wall also adds additional graphics, maybe make the top part thicker. Cant build another wall within 3 tiles.
Each time a reinforced wall is attacked, it will be reduced to the previous tier and also add a criminal action.
I believe this will create a better wall system while keeping the current mechanics in place.
Sevenless wrote:I've been told by raiders that you can bash 2 walls and only have the third wall actually start up the defenses.
Tresspassing, as far as I know, does nothing towards the brazier activation.
Mushibag wrote:I've been told by my own experience that you can only bash 2 walls without triggering braziers if the claim only covers the wall and doesn't go past it. If you have to trespass in order to destroy that first wall, attacking the second wall will trigger braziers. That's why I chimed in on this thread, people who don't even play the game are passing out misinformation.
Kaol wrote:If something itself is on a claim and it gets attacked then than should count as a vandalism surely? It sounds like a bug. For example if you were on the inside of the wall for some reason then presumably that counts towards the required number of crimes but just because you are the other side it dosn't? Surely where you are standing should not matter in a crime of vandalism?
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