Multiple claim defense mechanics

Ask and answer any and all questions pertaining to Salem's game-play.

Re: Multiple claim defense mechanics

Postby Bait » Sat Sep 29, 2012 1:14 pm

darnokpl wrote:Interesting, from what I've seen so far only 5 braziers are activated per criminal, if you have more they won't shoot, but maybe my info is outdated.


Only 5? Your base had 6 shoot in sync, and a 7th between... You clearly have no idea wtf is going on, do you?


Edit: I've just read through this, and I would like to let anyone that is reading know, not to listen to anything Darnokpl has to say. He is utterly clueless.

To Darnokpl: If it's SO easy to do, why do I keep logging in? Where's the issue? Why haven't you exacted your revenge, and just taken me out? See this not as a line of questioning, rather as an issued challenge. Come to me, PROVE that walls and braziers are too weak.

I know that this WILL NOT happen... I need not explain why.
User avatar
Bait
 
Posts: 393
Joined: Tue Aug 21, 2012 4:17 am
Location: Ontario, Canada

Re: Multiple claim defense mechanics

Postby MagicManICT » Sat Sep 29, 2012 2:05 pm

Slayblaze wrote:Active claim defenses have to be overpowered because the passive defenses are underpowered, as things are now. It's balanced towards active (braziers) because passive walls (stone hedge) are so incredibly weak.


Not trying to nit-pick on this, but it's probably best if we consider walls and braziers (as well as anything that isn't active players) passive defenses. Active defense would actually be live players there defending against an attack. I've really pushed for active style defenses because, no matter how well designed, passive defenses should never be enough to prevent a dedicated group from breaking in. (I can think of some pretty elaborate tower defense schemes to make raiding hard to impossible even with the current walls and braziers, too.)

Just to note: it's been a while since it was stated, but there's at least two more wall types coming. (I'd have to dig up the post on Paradox Plaza on this.) I also believe jorb said there are plans for other types of passive defenses, but hasn't said anything more than that (could be bigger braziers or different types of defenses).
I am a moderator. I moderate stuff. When I do, I write in this color.
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
MagicManICT
 
Posts: 5088
Joined: Wed Aug 01, 2012 1:46 am

Re: Multiple claim defense mechanics

Postby MagicManICT » Sat Sep 29, 2012 8:23 pm

This is in the "Help!" section for a reason, and not in City or HoB. Keep it to mechanics. Use screenshots or video to confirm things if we can't trust each others' words. Any more derailing from certain individuals will end up in bans of at least 24 hours.
I am a moderator. I moderate stuff. When I do, I write in this color.
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
MagicManICT
 
Posts: 5088
Joined: Wed Aug 01, 2012 1:46 am

Re: Multiple claim defense mechanics

Postby alloin » Sun Sep 30, 2012 12:33 pm

darnokpl wrote:
staxjax wrote:Having only 5 braziers protecting your 'vault' when you are trying to raid people is unacceptable. 5 brazier is not max damage btw. They have diminishing returns if they are stacked within the same radius, and the maximum damage has been said to be 10bb drain every 3s, but who knows how many brazier you need for that...more than 10 I'm sure.


Interesting, from what I've seen so far only 5 braziers are activated per criminal, if you have more they won't shoot, but maybe my info is outdated.

Outdated!
Ask Chief & his mates, he saw Bunnyheads taking 5x15 hits.

Although it might be hard for him telling the truth...
jorb wrote:all I see is misplaced machismo and a lot of very cheap talk. ^^

Darwat confirmed scrub!
User avatar
alloin
Customer
 
Posts: 3031
Joined: Wed Aug 01, 2012 1:33 am

Previous

Return to Help!

Who is online

Users browsing this forum: Google [Bot] and 8 guests

cron