Unofficial Salem Skill Tree

Ask and answer any and all questions pertaining to Salem's game-play.

Re: Skill Tree

Postby Deakn » Thu Jun 11, 2015 8:39 pm

Skill tree updated with names!

Still a few skills I need to find requirements for so they can be hooked into the tree, they are listed in the OP and on the tree.

Enjoy ^-^
"Nature does not hurry, yet everything is accomplished." -Lao Tzu
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Re: Skill Tree

Postby pistolshrimp » Thu Jun 11, 2015 8:41 pm

Looking damn good. One skill I'm not seeing is Cain & Able. Am I just blind?
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Re: Skill Tree

Postby Rubberduckbandit » Thu Jun 11, 2015 9:11 pm

There you go pistol.

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Re: Skill Tree

Postby Deakn » Fri Jun 12, 2015 5:09 am

Rubberduckbandit wrote:There you go pistol.

Image



Oh my, I forgot to name "Grave Robbing" xD

It'll get in in the next update, still have a few things to iron out :)
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Re: Skill Tree

Postby Wikiultra » Fri Jun 12, 2015 5:29 am

Another one that needs to be added:

"Veterinarian"

don't know the requirements yet.
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Re: Skill Tree

Postby Deakn » Fri Jun 12, 2015 10:07 am

Wikiultra wrote:Another one that needs to be added:

"Veterinarian"

don't know the requirements yet.


Haven't seen that one yet, must be new. Thanks for posting it and I'll keep an eye out for some more info on that one :)
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Re: Skill Tree

Postby Rifmaster » Fri Jun 12, 2015 12:52 pm

It's Larceny not "Larcency"
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Re: Skill Tree

Postby ShadowTani » Fri Jun 12, 2015 1:12 pm

I can confirm Veterinarian at least requires Rudimantery Triage, if it has any other requirements I dunno, but a friend unlocked it today after learning that.
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Re: Skill Tree

Postby Deakn » Fri Jun 12, 2015 3:35 pm

Rifmaster wrote:It's Larceny not "Larcency"


Ah, thank you, I'll get that fixed :)

ShadowTani wrote:I can confirm Veterinarian at least requires Rudimantery Triage, if it has any other requirements I dunno, but a friend unlocked it today after learning that.


Goodie, I'll add it to the list :D


EDIT: Fixed and added :)
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Re: Skill Tree

Postby Kandarim » Fri Jun 12, 2015 4:26 pm

nice work! (only just noticed this :))
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