Procne wrote:Maybe we could get the wurm-style dirt mechanics. In Wurm, when you try to drop dirt on a node, when there is a neighbouring node lower by at least X units then the dirt slides down to this lower node (and can slide even further down if there is another node low enough). Thanks to such system we would never again get the "too steep" error when dropping dirt, and could drop it anywhere. Except for the cases when the "lower node" cannot be risen due not enough clearance (objects and buildings in the way)
Having seen much Wurm's Terraforming over the years, I fully agree with you. Terraformer is even a thing in that game. We should get things going here too.