MagicManICT wrote:Good point, but enough RAM would, in theory, prevent this. I don't have a machine with more than 2GB, so can't really test it, but I don't seem to have these problems myself when I do play. (Overusing a collection and filling the memory up isn't quite the same as a leak, though, but still produces OOM errors.)
I'm running an i7 with 8gb RAM