Brazier Overlap: What's the minimum spacing?

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Re: Brazier Overlap: What's the minimum spacing?

Postby Hans_Lemurson » Wed Mar 13, 2013 4:13 am

In fact, I think that if you have two braziers that can fire on a location, and add a torchpost that can also hit there, the damage is unchanged.

Compare (3+3)/(1.2) to (3+3+1)/1.4, and you will see that both equal 5.

For a single Brazier, a Torchpost will give a minor assist. (3)/(1.0) vs. (3+1)/(1.2) = 3 vs 3.33
For two Braziers, torchposts add NOTHING (as shown above). Place as many as you want, but the damage they deal is only enough to offset ho much they penalized the Braziers.
For THREE Braziers, a torchpost will actually HURT the total damage output: (3+3+3)/(1.4) = 6.43; (3+3+3+1)/(1.6) = 6.25; (3+3+3+1+1)/(1.8) = 6.11

Since Torchposts are weaksauce, provide NEGATIVE damage when coupled with mass Braziers, and Iron can be mass-produced in ways that Leather cannot (due to the limited brain supply), it seems that there is no reason to ever use torchposts as defensive measures.

...All of this assumes of course that the equation on the Wiki is correct. Which it surely must be!
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Re: Brazier Overlap: What's the minimum spacing?

Postby Yourgrandmother » Wed Mar 13, 2013 4:38 am

Hans_Lemurson wrote:In fact, I think that if you have two braziers that can fire on a location, and add a torchpost that can also hit there, the damage is unchanged.

Compare (3+3)/(1.2) to (3+3+1)/1.4, and you will see that both equal 5.

For a single Brazier, a Torchpost will give a minor assist. (3)/(1.0) vs. (3+1)/(1.2) = 3 vs 3.33
For two Braziers, torchposts add NOTHING (as shown above). Place as many as you want, but the damage they deal is only enough to offset ho much they penalized the Braziers.
For THREE Braziers, a torchpost will actually HURT the total damage output: (3+3+3)/(1.4) = 6.43; (3+3+3+1)/(1.6) = 6.25; (3+3+3+1+1)/(1.8) = 6.11

Since Torchposts are weaksauce, provide NEGATIVE damage when coupled with mass Braziers, and Iron can be mass-produced in ways that Leather cannot (due to the limited brain supply), it seems that there is no reason to ever use torchposts as defensive measures.

...All of this assumes of course that the equation on the Wiki is correct. Which it surely must be!


Excellent info

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Re: Brazier Overlap: What's the minimum spacing?

Postby tweenprinc3ss » Wed Mar 13, 2013 8:51 pm

Do braziers mitigate darkness drain?
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Re: Brazier Overlap: What's the minimum spacing?

Postby staxjax » Wed Mar 13, 2013 9:05 pm

Nope.
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Re: Brazier Overlap: What's the minimum spacing?

Postby Hans_Lemurson » Sun Jun 29, 2014 8:55 am

Ok, been messing around in Salem for the last week after 14 months away, and given the SEVERE interference that braziers cause to each other, it is important to know what the minimum spacing is to prevent this.

The topic has been raised and the question wondered at many times, but there I can find no answer on the entire forums to the following question:

-Is 22 full squares of space between Braziers enough to keep them from interfering with each other?
That is, if the range looks like this lovely picture provided by Banok in march, does that count as overlap or not?
Banok wrote:Image

this is what it looks like with exactly 22 tiles between 2 braziers. curious if that brazier is counts as in range of the other, might be worth making them 1 tile further to be sure I guess.

The "Center-to-Center" distance between the braziers in this case is 23.0 tiles (253 mini-square) which is less than the 22.7 tile (250 mini-square) range of the braziers, but MORE than the 22.5 tile distance to the edge of the Brazier's tile. In this picture we see that the brazier's range-circle slightly intersects the model. Does this or does this not cause interference? I ask because I am building a base at the moment and need to know if my first two braziers are spaced properly before I ***** up the rest of them too.

Somebody has to know this information by now, and if you make me happy enough I might even consider updating my graphics pack.
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Re: Brazier Overlap: What's the minimum spacing?

Postby Feone » Sun Jun 29, 2014 1:09 pm

I also would like to know this. I spaced my braziers with an extra bit apart just to be sure, more space efficiency wouldn't hurt.
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Re: Brazier Overlap: What's the minimum spacing?

Postby Mereni » Sun Jun 29, 2014 4:26 pm

This was updated months ago on the Tribe wiki.

The effective range was confirmed by devs to be 250 pixels, which makes almost 23 tiles (11 pixels per tile).


When calculating things like range, you consider the center pixel, the one where the sign was placed, just consider things like town bells and flags to understand. If the center of your brazier doesn't overlap the range of the next one over, you're fine.
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Re: Brazier Overlap: What's the minimum spacing?

Postby Champie » Sun Jun 29, 2014 4:53 pm

Hans_Lemurson wrote:Ok, been messing around in Salem for the last week after 14 months away, and given the SEVERE interference that braziers cause to each other, it is important to know what the minimum spacing is to prevent this.

The topic has been raised and the question wondered at many times, but there I can find no answer on the entire forums to the following question:

-Is 22 full squares of space between Braziers enough to keep them from interfering with each other?
That is, if the range looks like this lovely picture provided by Banok in march, does that count as overlap or not?
Banok wrote:Image

this is what it looks like with exactly 22 tiles between 2 braziers. curious if that brazier is counts as in range of the other, might be worth making them 1 tile further to be sure I guess.

The "Center-to-Center" distance between the braziers in this case is 23.0 tiles (253 mini-square) which is less than the 22.7 tile (250 mini-square) range of the braziers, but MORE than the 22.5 tile distance to the edge of the Brazier's tile. In this picture we see that the brazier's range-circle slightly intersects the model. Does this or does this not cause interference? I ask because I am building a base at the moment and need to know if my first two braziers are spaced properly before I ***** up the rest of them too.

Somebody has to know this information by now, and if you make me happy enough I might even consider updating my graphics pack.


Yes, the image indicates that the 2 braziers will be in the same group. I can't find the proof, but you need 23 tiles between braziers (25 tiles including braziers) to keep them in separate groups. I swear Banok tested it and posted about it somewhere other than the thread where you found the image. That's the best I can offer.
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Re: Brazier Overlap: What's the minimum spacing?

Postby Hans_Lemurson » Sun Jun 29, 2014 7:49 pm

Mereni wrote:This was updated months ago on the Tribe wiki.

The effective range was confirmed by devs to be 250 pixels, which makes almost 23 tiles (11 pixels per tile).


When calculating things like range, you consider the center pixel, the one where the sign was placed, just consider things like town bells and flags to understand. If the center of your brazier doesn't overlap the range of the next one over, you're fine.

The information of the range being 250 sub-pixels has certainly been known for over a year, but which part of the object is counted for determining whether something is "In range" or not? Couldn't find that anywhere. Not when I made the thread over a year ago, and not now.

But what you're saying is that so as long as the center of the Brazier is outside of the range of influence of its neighbor, then it will not suffer from interference. Good to know. That means that if 22 open squares lie between two grid-aligned braziers, then they are JUST far enough apart. 22 tiles between means a distance of 23 center-to-center, which means 253 sub-pixels of distance which is greater than the 250 sub-pixel range and therefore you are in the clear. Any intersection with the model is irrelevant because the location of the brazier is based on the center point of it's position.

Good to know, thank you.

Champie wrote:Yes, the image indicates that the 2 braziers will be in the same group. I can't find the proof, but you need 23 tiles between braziers (25 tiles including braziers) to keep them in separate groups. I swear Banok tested it and posted about it somewhere other than the thread where you found the image. That's the best I can offer.


Ok, so a 22 tile buffer zone is NOT enough spacing? Now I have two contradictory answers and that makes me grumpy. I wish I had the skills and humours to actually test this out myself, but I do not. I will search through Banok's posts to see if he said anything on this forum.
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Re: Brazier Overlap: What's the minimum spacing?

Postby Mereni » Sun Jun 29, 2014 8:35 pm

22 tile spacing IS enough if you're doing a square configuration of braziers. The most efficient though, is a diamond shape. For that you want 23 space gap on the short axis and 39 square gap on the long axis to get a far enough spacing on the diagonal.
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