robert wrote:i heard blazer was capped at 10bb/s
So it's capped. Does this mean that if there are more then 10 braziers in range they would be firing blank and just wasting coal?
robert wrote:i heard blazer was capped at 10bb/s
(a person who plays online games since the 1980s about salem) laywn wrote:I have never seen anything so down right dirty!
Yes wrote:robert wrote:i heard blazer was capped at 10bb/s
So it's capped. Does this mean that if there are more then 10 braziers in range they would be firing blank and just wasting coal?
Dallane wrote:Devourer_of_Pancakes wrote:Kaol wrote:If the wiki formula is correct then having more than about 10 braziers in range is largely pointless.
The more braziers you have, the more effort it takes to bash them all. But yeah, going from 10 to 15 braziers adds some 12% to the total damage output so that's pretty moot.
No it doesn't. 10 is the cap on damage
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
Dallane wrote:Just store everything in your mine that valuable and move your farm down there also. Lock it up with a KO alt outside. Put enough braziers up around your walls to stop minor criminal scum and don't worry about it.
Procne wrote:Uhm, Dallane didn't mean (I think) locking mines with keys. He meant KOing alt at the mine entrance. Alt would stay KOed for 24 hours not letting anyone go through. Criminals would have to murder the alt and then wait for the body to turn into skeleton. However, claim owner can simply send KOed char to its homestead opening the passage
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