Is this Dowsing Rod useless?

Ask and answer any and all questions pertaining to Salem's game-play.

Re: Is this Dowsing Rod useless?

Postby badmp3 » Sun Dec 30, 2012 4:11 pm

How high does Mining Purity go?
badmp3
 
Posts: 71
Joined: Wed Nov 14, 2012 1:50 pm

Re: Is this Dowsing Rod useless?

Postby Zerk » Tue Jan 01, 2013 1:16 pm

How do I add this to my radar? Haven't played HnH and could use the help from the minimap.

Galthon wrote:
Ornery wrote:It will find mines, Dyne. The nodes it detects are just rarer, so you'll probably have to travel a good distance before you find one. They can be kinda easy to miss, but adding

Code: Select all
 <marker match="gfx/terobjs/minepoint" tooltip="true" text="Paydirt" color="#000000" />


to your radar will have the nodes appear on it as a black dot while prospecting, if it's within render distance.


Ahh, good call on that. Hadn't thought to do that when prospecting. Thanks.
Zerk
 
Posts: 33
Joined: Sun Dec 16, 2012 3:41 pm

Re: Is this Dowsing Rod useless?

Postby Dallane » Tue Jan 01, 2013 1:22 pm

edit the radar file
Please click this link for a better salem forum experience

TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
User avatar
Dallane
Moderator
 
Posts: 15195
Joined: Wed Aug 01, 2012 2:00 pm

Re: Is this Dowsing Rod useless?

Postby Zerk » Tue Jan 01, 2013 1:27 pm

Yup, figured as much. Where is it located though?

Update:never mind, found it. Thx for the help.
Zerk
 
Posts: 33
Joined: Sun Dec 16, 2012 3:41 pm

Re: Is this Dowsing Rod useless?

Postby Zerk » Tue Jan 01, 2013 2:48 pm

Excellence. Thanks again. Found myself a 34%er 4 minutes from my humble shack.
Zerk
 
Posts: 33
Joined: Sun Dec 16, 2012 3:41 pm

Re: Is this Dowsing Rod useless?

Postby Dyne » Wed Jan 02, 2013 12:55 am

Good news! I actually found a mine with the dowsing rods! Woooo!

Bad news, is that the radar edit didn't work for me. :[ I noticed my radar file had groups, am I supposed to group it with the other minerals or leave it outside of a code group?
Dyne
 
Posts: 13
Joined: Thu Nov 08, 2012 1:07 am

Re: Is this Dowsing Rod useless?

Postby Devourer_of_Pancakes » Wed Jan 02, 2013 1:04 am

You probably need to put it in a group yeah. I doubt it matters which one.

For reference, here's the contents of my radar.xml file with the mine tracking edit in place (it's near the bottom, line 70).

Code: Select all
<radarConfig>
<group name="herb" show="true" tooltip="true" color="#ffff00">
   <marker match="gfx/terobjs/herbs/lime" text="Lime" color="#ffb814" />
   <marker match="gfx/terobjs/herbs/flint" text="Flint" color="#aeaece" />
   <marker match="gfx/terobjs/herbs/granite" text="Granite" color="#CA6744" />
   <marker match="gfx/terobjs/herbs/coarsesalt" text="Coarse Salt" color="#eeeeee" />
   
   <marker match="gfx/terobjs/herbs/autumngrass" text="Autumn Grass" color="#bab080" />
   <marker match="gfx/terobjs/herbs/seaweed" text="Seaweed" color="#00bd97" />
   
   <!-- unknown forageables -->
   <marker pattern="gfx/terobjs/herbs/.+" show="true" />
</group>

<group name="food" show="true" shape="down" tooltip="true" color="#ffff00">
   <!-- shrooms -->
   <marker match="gfx/terobjs/herbs/waxingtoadstool" text="Waxing Toadstool" color="#99E655" />
   <marker match="gfx/terobjs/herbs/sugarcap" text="Sugar Caps" color="#eecc88" />
   <marker match="gfx/terobjs/herbs/witchshroom" text="Witch's Hat" color="#696969" />
   <marker match="gfx/terobjs/herbs/lavenderblewit" text="Lavender Blewit" color="#2F35F5" />
   <marker match="gfx/terobjs/herbs/lobstermushroom" text="Lobster Mushroom" color="#FF8000" />
   
   <!-- other -->
   <marker match="gfx/terobjs/herbs/virginiasnail" text="Virginia Snail" show="true" color="#ffffb3" />
   <marker match="gfx/terobjs/herbs/blackberry" text="Blackberries" color="#5F3299" />
   <marker match="gfx/terobjs/blackberrybush" text="Blackberry Bush" color="#7647B3" />
   <marker match="gfx/terobjs/herbs/huckleberry" text="Huckleberries" color="#5F6699" />
   <marker match="gfx/terobjs/herbs/crowberry" text="Crowberry Stalk" color="#5F6699" />
   <marker match="gfx/terobjs/herbs/wildgarlic" text="Wild Garlic" color="#FFF700" />
   <marker match="gfx/terobjs/herbs/honeysucklekudzu" text="Honeysuckle Kudzu" color="#ee82ee" />
   
   <marker match="gfx/terobjs/herbs/oakworth" text="Oakworth" color="#44E644" />
   <marker match="gfx/terobjs/herbs/lilypad" text="Lilypad Bulb" color="#9966E6" />
   <marker match="gfx/terobjs/herbs/milkweed" text="Milkweed Roots" color="#33E677" />
</group>

<group name="curio" show="true" shape="up" tooltip="true" color="#ffff00">
   <marker match="gfx/terobjs/herbs/smoothstone" text="Smooth Stone" color="#eeeeee" />
   <marker match="gfx/terobjs/herbs/chestnut" text="Stray Chestnut" color="#66E633" />
   <marker match="gfx/terobjs/herbs/oldlog" text="Singing Old Log" color="#FF5533" />
   <marker match="gfx/terobjs/herbs/driftwood" text="Aged Driftwood" color="#ff3355" />
   <marker match="gfx/terobjs/herbs/newworldgourd" text="New World Gourd" color="#ff9955" />
   <marker match="gfx/terobjs/herbs/seashell" text="Beautiful Seashell" color="#4466bb" />
   <marker match="gfx/terobjs/herbs/devilwort" text="Devil's Wort" color="#ED4444" />
   <marker match="gfx/terobjs/tumbleweed" text="Tumbleweed" color="#885A06" />
</group>

<!-- animals -->
<group name="animals" show="true" shape="diamond" color="#ffff00">
   <marker pattern="gfx/kritter/rabbit/.+" text="Rabbit" color="#ffffee" />
   <marker pattern="gfx/kritter/cricket/.+" text="Cricket" color="#aaffaa" />
   <marker pattern="gfx/kritter/turkey/.+" text="Turkey" color="#8888ff" />
   <marker pattern="gfx/kritter/deer/.+" text="Deer" color="#e59363" />
   <marker pattern="gfx/kritter/beaver/.+" text="Beaver" color="#6091ea" />
   <marker pattern="gfx/kritter/bear/.+" text="Bear" color="#e34444" />
   <marker pattern="gfx/kritter/rattler/.+" text="Timber Rattler" color="#ff8888" />

   <!-- unknown animals -->
   <marker pattern="gfx/kritter/.+" color="#ffaaff" />
</group>

<!-- players -->
<group name="player" show="true">
   <marker pattern="gfx/borka/body" shape="square" text="Player" color="#FF4040" />
</group>

<group name="custom" shape="square" show="true">
   <marker match="gfx/terobjs/herbs/arrowhead" text="Indian Arrowhead" color="#008Eaa" />
   <marker match="gfx/terobjs/herbs/indianfeather" text="Indian Feather" color="#33ffdd" />
    <marker match="gfx/terobjs/minepoint" tooltip="true" text="Paydirt" color="#000000" />
</group>
</radarConfig>
Devourer_of_Pancakes
 
Posts: 58
Joined: Tue Dec 11, 2012 12:23 pm

Previous

Return to Help!

Who is online

Users browsing this forum: No registered users and 8 guests