why is the game so laggy when running multiple clients?

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Re: why is the game so laggy when running multiple clients?

Postby Gacrux » Mon Dec 24, 2012 4:06 am

I have an AMD quad core, 8gig of ram, and a 2gig EVGA 550 (64bit windows If that matters) and I haven't lost any frame rate while Multiclienting.
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Re: why is the game so laggy when running multiple clients?

Postby stingmoggie » Mon Dec 24, 2012 4:22 am

Gacrux wrote:I have an AMD quad core, 8gig of ram, and a 2gig EVGA 550 (64bit windows If that matters) and I haven't lost any frame rate while Multiclienting.


Dont want to be rude but most of the people who says "not lost any frame" actually cant feel the difference between frame rates much. Yes, it can be still playable but you lose fps and I proved it to anybody who said otherwise on irc.
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Re: why is the game so laggy when running multiple clients?

Postby Chiprel » Mon Dec 24, 2012 4:45 am

viewtopic.php?f=11&t=2696
try running game with this to check your fps(just dont copy/paste custom_res)
dem M_O_V_E_M_E_N_T_O_A_T_M_E_A_L_C_R_A_C_K_E_R_S
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Re: why is the game so laggy when running multiple clients?

Postby LackofCertainty » Mon Dec 24, 2012 4:59 am

I run multiple clients on my not so great compy. The only time I've ever noticed any lag/frame rate drop was when I left the two clients running all day and overnight. In the morning both were a little stuttery until I did a restart. Today, trying to test, I had 2 clients open for 6 hours and didn't notice any significant fps drop or slowdown, so for me it needs to be open a very. very long time before it affects gameplay.

Basically the problem is so minor for me it has no impact on my gameplay, but I figured I'd throw specs in case it helps others with the diagnosis.

3.00 ghz tri core amd
4gb ram
Raedeon hd 4800 series (don't remember which card precisely anymore)
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Re: why is the game so laggy when running multiple clients?

Postby gosuling » Mon Dec 24, 2012 5:47 am

LackofCertainty wrote:I run multiple clients on my not so great compy. The only time I've ever noticed any lag/frame rate drop was when I left the two clients running all day and overnight. In the morning both were a little stuttery until I did a restart. Today, trying to test, I had 2 clients open for 6 hours and didn't notice any significant fps drop or slowdown, so for me it needs to be open a very. very long time before it affects gameplay.

Basically the problem is so minor for me it has no impact on my gameplay, but I figured I'd throw specs in case it helps others with the diagnosis.

3.00 ghz tri core amd
4gb ram
Raedeon hd 4800 series (don't remember which card precisely anymore)


probably low resolution ?
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Re: why is the game so laggy when running multiple clients?

Postby LackofCertainty » Mon Dec 24, 2012 6:18 am

gosuling wrote:probably low resolution ?


My desktop resolution is 1600x900. (I'm assuming that salem uses the same resolution, since it's windowed and all that, but if that's not the case, let me know)
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Re: why is the game so laggy when running multiple clients?

Postby Darwoth » Mon Dec 24, 2012 6:36 am

hmm, so far the three folks posting that they are not having issues are folks with AMD processors, i have an intel cpu. what about you others having similar problems?
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Re: why is the game so laggy when running multiple clients?

Postby Ornery » Mon Dec 24, 2012 7:27 am

AMD, but really old and only gets any lag that I notice in those certain circumstances mentioned before.
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Re: why is the game so laggy when running multiple clients?

Postby Dallane » Mon Dec 24, 2012 7:31 am

The only problem i have with multiple clients is one of them crashing on me after trying to craft or build something.
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Re: why is the game so laggy when running multiple clients?

Postby Gacrux » Mon Dec 24, 2012 3:51 pm

stingmoggie wrote:
Gacrux wrote:I have an AMD quad core, 8gig of ram, and a 2gig EVGA 550 (64bit windows If that matters) and I haven't lost any frame rate while Multiclienting.


Dont want to be rude but most of the people who says "not lost any frame" actually cant feel the difference between frame rates much. Yes, it can be still playable but you lose fps and I proved it to anybody who said otherwise on irc.



That may be true but I didn't lose fps that significant enough for me to "complain"

My resolution is 1900 x 1680 (or something like along those lines)
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