Criminal Scent & KO, Question

Ask and answer any and all questions pertaining to Salem's game-play.

Re: Criminal Scent & KO, Question

Postby Chiprel » Fri Dec 21, 2012 2:49 am

Evidence(you get em from summonable scents) last veeery long. While scents dissapear after few hours-week+. Depends on crime.
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Re: Criminal Scent & KO, Question

Postby firefox2026 » Thu Dec 27, 2012 11:58 pm

I was curious what do you do with evidence? is that only for summoning someone?
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Re: Criminal Scent & KO, Question

Postby Dallane » Fri Dec 28, 2012 12:02 am

firefox2026 wrote:I was curious what do you do with evidence? is that only for summoning someone?


yes and you collect it to track

after you find the criminal you can either summon or keep it for later when you can summon. they never go away in inventories.
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Re: Criminal Scent & KO, Question

Postby firefox2026 » Fri Jan 18, 2013 5:15 am

I asked this a while back but noticed when looking what the Russians thread that killed some MMtribe toons someone said something about they didn't have guts to summoning at their lento. So can you actually summon someone at your lento? I thought you had to do it at theirs.. Does it give you like a "are you sure" you want to do this? lol (good to know) Also does it give you an option like track/summon that person?
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Re: Criminal Scent & KO, Question

Postby Jalpha » Fri Jan 18, 2013 6:47 am

To summon someone at a location other than their their lean-to their lean-to must have been destroyed. In this situation, upon being summoned they will die.
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Re: Criminal Scent & KO, Question

Postby firefox2026 » Fri Jan 18, 2013 7:40 am

so I was trying a out a sent and it said the person is dead is that a bug then or are they really dead lol..
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Re: Criminal Scent & KO, Question

Postby Kerryann » Fri Jan 18, 2013 2:22 pm

They are dead. :)

Does anyone know the answer to this:

If you kill someone in shallow water will there still be scents?
Or do they fall into the water and disappear like anything else?
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Re: Criminal Scent & KO, Question

Postby Droj » Fri Jan 18, 2013 2:45 pm

they appear above the water, just like another other tile
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Re: Criminal Scent & KO, Question

Postby Kerryann » Fri Jan 18, 2013 2:47 pm

Droj wrote:they appear above the water, just like another other tile


Thanks. :)
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Re: Criminal Scent & KO, Question

Postby Wournos » Fri Jan 18, 2013 10:17 pm

Dallane wrote:
firefox2026 wrote:I was curious what do you do with evidence? is that only for summoning someone?


yes and you collect it to track

after you find the criminal you can either summon or keep it for later when you can summon. they never go away in inventories.

"Keep for later" as in 'claim' on the pop-up window?
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