Best program to design a base with? Could use tips on it too

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Re: Best program to design a base with? Could use tips on it

Postby Rifmaster » Sat Oct 08, 2016 3:43 pm

Why do you even need a program?
Just make more space than you think you need and use the Ctrl + L grid a lot and you can make a nice base without the need for a lot of planning
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Re: Best program to design a base with? Could use tips on it

Postby Dallane » Sun Oct 09, 2016 12:11 am

Rifmaster wrote:Why do you even need a program?


It's nice to plan out the place you will be spending a majority of your time in.
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Re: Best program to design a base with? Could use tips on it

Postby Taipion » Sun Oct 09, 2016 1:45 am

Dallane wrote:
Rifmaster wrote:Why do you even need a program?


It's nice to plan out the place you will be spending a majority of your time in.


It's nice to plan ahead, revise that plan and sleep over it a few times, much nicer than one day realizing that the way you placed your brick wall / braziers / TPs / brick townhouse / barn / ... is not how you actually want it, and/or a serious weak point in your defense, because then... oh well... ^^
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Re: Best program to design a base with? Could use tips on it

Postby ArgentRhapsody » Mon Oct 10, 2016 5:10 am

Thank you all for your responses, I looked at excel, but I decided that the Anno program Heffernan posted is really the best for this purpose, thanks for the link, Heffernan. :) I took some time to make a rough draft of a base plan, and I'd love some input on it!

Image

This is not to actual scale that I want to build it to, and the occasional cramming together of torchposts and braziers wouldn't be part of the actual design, and I didn't add in the houses, barns, and fields, but as a general concept does it look good? I heard you should separate your pclaim, town bell, and mine shafts, as they are all big targets for raiders.

I don't know if I'm going overkill on the baby braziers, as I have no clue how useful they actually are. Are they any good or are they just not for this kind of purpose?

also ignore the gaps and lack of gates, I was trying to include gates in the picture but I got lazy halfway through. :oops:

just imagine a pathway from the gap gates leading to and merging at the mine shaft. that's where the gates will be.
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Re: Best program to design a base with? Could use tips on it

Postby honeymilk » Mon Oct 10, 2016 5:39 am

In all honesty.. You would you yourself a favor if you plan the iron wall smaller, like just around town bell etc. I did the mistake and planned an iron wall at 100x50 and I wanted to smash my head against the wall so many times while building it. And because of the work I had to put in to it, It took me months of work.. MONTHS of work because I kept getting discouraged and quit a couple times in between :P
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Re: Best program to design a base with? Could use tips on it

Postby JohnSnow » Mon Oct 10, 2016 5:49 am

ArgentRhapsody wrote:
Image


It's certainly not on the subject of thread, but you need to learn more about raiding mechanics and materials prices. Firstly, you can not build braziers and torchpost close to each other. Secondly, brick wall is very cheap and you should to build it everywhere. Thirdly, iron wall is very expensive and your very big. Fourthly, you have too few braziers, every point of your defense should be within range of at least 10-15 braziers and 20-30 torchposts. And last, if your wall will break, raiders immediately destroy all braziers, so you need to protect them with transverse walls.
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Re: Best program to design a base with? Could use tips on it

Postby TotalyMeow » Mon Oct 10, 2016 5:53 am

That's not really what baby braziers are for.

If I were you, I'd do myself a favor and design a little more with flow in mind. That base looks like it will be absolutely horrible to try to live in. Remember that even though defense is important, you DO have to live in that base and if you hate it, you won't play and then what does it matter if someone raids you? Make your iron walls much smaller, just around the important stuff. There's no reason not to cluster your mine, bell, and pclaim in one little area and put a good wall around them, but probably just one iron wall and no other since you'll be going in and out of that mine a LOT. You don't need nearly so many walls as you have planned there unless you have some really valuable loot and everyone knows it like if you're a trader or a thief yourself, and also people want you dead. And keep in mind the area a brazier covers when planning your layout.
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Re: Best program to design a base with? Could use tips on it

Postby Paradoxyc » Mon Oct 10, 2016 2:52 pm

Don't worry too much about it, no one is really raiding anymore. Just make yourself a nice looking base and defend it after
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Re: Best program to design a base with? Could use tips on it

Postby ArgentRhapsody » Mon Oct 10, 2016 7:10 pm

honeymilk wrote:In all honesty.. You would you yourself a favor if you plan the iron wall smaller, like just around town bell etc. I did the mistake and planned an iron wall at 100x50 and I wanted to smash my head against the wall so many times while building it. And because of the work I had to put in to it, It took me months of work.. MONTHS of work because I kept getting discouraged and quit a couple times in between :P

Yeaa, even as I was making the iron wall I was thinking something like this would be extremely painful and hellish to build. I probably don't need a base THAT secure. im surprised your only took months, being 100x50 :o
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Re: Best program to design a base with? Could use tips on it

Postby ArgentRhapsody » Mon Oct 10, 2016 7:17 pm

TotalyMeow wrote:That's not really what baby braziers are for.

If I were you, I'd do myself a favor and design a little more with flow in mind. That base looks like it will be absolutely horrible to try to live in. Remember that even though defense is important, you DO have to live in that base and if you hate it, you won't play and then what does it matter if someone raids you? Make your iron walls much smaller, just around the important stuff. There's no reason not to cluster your mine, bell, and pclaim in one little area and put a good wall around them, but probably just one iron wall and no other since you'll be going in and out of that mine a LOT. You don't need nearly so many walls as you have planned there unless you have some really valuable loot and everyone knows it like if you're a trader or a thief yourself, and also people want you dead. And keep in mind the area a brazier covers when planning your layout.


what are baby braziers for anyways, I have no clue where i would need one instead of or in addition to a regular brazier where it wouldn't be just as effective left there on the front lines. are they less effective in the range of a regular brazier or in the range of each other?

also, I heard that you get more damage overall from clustering braziers together than if they were alone and causing crits. I have no clue whether that's true or not. which is usually better?

I definitely will not be building such a huge iron wall, though. I decided that almost immediately after making this design. :)
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